;FANTASY KNIGHT SPELLCAST (raycast-2) weapon spec ;magic napalm spell ;Mesh, Textures and Animation by Jake Cotton aka EAI (Errant AI) (c)2007-2008 errant_ai@yahoo.com ;v1.1 Includes Airmod 0.6 and PlysMod 1.07 Settings ;right-hand only animations, asymmetric animations. Includes multiple animations for users to link together as they wish. ;GUN Model File Requirements ;GUN Settings MUZZLECOLORR = 255 MUZZLECOLORG = 129 MUZZLECOLORB = 17 smokedecal = blackpuff smokespeed = 50 chardecal = smokey nonchardecal = smokey muzzleflash = 91 muzzlesize = 80 firerate = 10 damage = 10 damagetype = 3 iterate = 0 accuracy = 20 range = 2000 reloadqty = 0 brass = 4 ;GUN Visuals textured = ;effect = effectbank\BumpCubeReflectAlpha\BumpCubeReflectAlpha.fx transparency = 1 weapontype = 1 ;GUN Sounds sound1 = fire.wav sound2 = fire.wav sound3 = effect.wav sound4 = retrieve.wav ;HUD muzzleflash position horiz = 0 vert = 0 forward = -2 alignx = 5 aligny = -3 alignz = 30 ;HUD animation frames list keyframe ratio = 1 select = 5,10 idle = 11,29 move = 31,62 ;---------------------------------------------------------------------------------------------------------------------- ;Mix and match the following animations to sequence new spell gestures. ;Include automatic fire for sustained casting. ;Remember to adjust sound frames accordingly, if needed. ;Remember to also adjust anim frames accordingly for _dual , if using Ply's Mod. start fire = 63,81 automatic fire = 82,110 end fire = 111,139 ;relaxed spellcast anim set ;start fire = 63,81 ;automatic fire = 82,110 ;end fire = 111,139 ;palm-out spellcast anim set ;start fire = 148,150 ;automatic fire = 151,173 ;end fire = 174,183 ;palm-up spellcast anim set ;start fire = 200,209 ;automatic fire = 210,232 ;end fire = 233,250 ;palm-out, sweep-down quick cast ;start fire = 260,267 ;end fire = 268,288 ;---------------------------------------------------------------------------------------------------------------------- putaway = 141,147 ;HUD sound frames list soundframes = 8 sframe0 = 5,4 sframe1 = 65,2 sframe2 = 110,2 sframe3 = 204,2 sframe4 = 262,2 ;AirMod Settings noscorch = 1 soundstrength = 40 runy = -2 simplezoomspeed = 7 ;simplezoom = 4 ;simplezoommod = 3 ;simplezoomacc = 8 ;simplezoomx = -3 ;simplezoomy = 0 ;simplezoomanim = 0 ;simplezoomflash = 96 ;zoomalignx = -4 ;zoomaligny = 0 ;zoomalignz = 20 ;zoomwalkspeed = 0.8 ;zoomturnspeed = 0.8 gunlagspeed = 14 gunlagxmax = 10 gunlagymax = 10 ;recoily = 100 ;recoilyreturn = 80 ;recoilx = 3 ;recoilxreturn = 95 ;PlysMod Settings candual = 1 candualwithoneweapon = 1 ;right side only animations for asymmetric dual wielding. dual_to = 289,294 dual_from = 295,300 dual_select = 305,310 dual_idle = 311,329 dual_move = 331,362 ;---------------------------------------------------------------------------------------------------------------------- ;Mix and match the following animations to sequence new spell gestures. ;Include automatic fire for sustained casting. ;Remember to adjust sound frames accordingly, if needed. dual_start fire = 363,381 dual_automatic fire = 382,410 dual_end fire = 411,439 ;relaxed spellcast anim set ;dual_start fire = 363,381 ;dual_automatic fire = 382,410 ;dual_end fire = 411,439 ;palm-out spellcast anim set ;dual_start fire = 448,450 ;dual_automatic fire = 451,473 ;dual_end fire = 474, 483 ;palm-up spellcast anim set ;dual_start fire = 500,509 ;dual_automatic fire = 510,532 ;dual_end fire = 533, 550 ;palm-out, sweep-down quick cast ;dual_start fire = 560,567 ;dual_end fire = 568,588 ;---------------------------------------------------------------------------------------------------------------------- dual_putaway = 441,447