;header desc = dogman 2 ;ai aiinit = appear1.fpi aimain = fantasypack\randommelee_mounted.fpi aidestroy = destroy\fadecorpse.fpi aishoot = soundset = Creature_strong ;spawn spawnmax = 0 spawndelay = 0 spawnqty = 0 ;orientation model = dogman.X offx = 0 offy = 0 offz = 0 rotx = 0 roty = 0 rotz = 0 scale = 80 fixnewy = 180 ;cone of sight coneheight = 53 coneangle = 80 ;visualinfo textured = dogman2_d2.tga effect = transparency = 1 reducetexture =-1 ;decals decalmax = 2 decal0 = red decal1 = blood ;identity details strength = 200 ischaracter = 1 hasweapon = isobjective = 0 cantakeweapon = 1 defaultheight = 10 ;bodypartslimbinfo (1=head/2=body/3+4=armslr/5+6=legslr) limbmax = 0 ;animationinfo animmax = 101 anim0 = 190,209 anim1 = 0,29 anim2 = 513,530 anim3 = 329,361 anim4 = 362,395 anim5 = 304,328 anim6 = 319,355 anim7 = 160,189 anim8 = 116,203 anim11 = 201,265 anim12 = 201,265 anim13 = 493,522 anim14 = 40,59 anim15 = 60,79 anim16 = 523,552 anim17 = 120,139 anim18 = 140,159 anim20 = 80,99 anim21 = 100,119 anim31 = 356,380 anim32 = 381,405 anim33 = 381,405 anim34 = 381,405 anim35 = 381,405 anim36 = 406,442 anim40 = 443,462 anim41 = 463,492 anim50 = 553,572 anim51 = 573,597 anim52 = 598,622 anim53 = 623,642 anim54 = 643,662 anim55 = 663,681 anim56 = 330,355 anim57 = 160,189 anim61 = 0,19 anim62 = 20,39 anim63 = 882,911 anim64 = 40,59 anim65 = 60,79 anim66 = 912,941 anim67 = 120,139 anim68 = 140,159 anim70 = 80,99 anim71 = 100,119 anim81 = 732,756 anim82 = 757,781 anim83 = 757,781 anim84 = 757,781 anim85 = 757,781 anim86 = 782,831 anim90 = 832,851 anim91 = 852,881 anim92 = 30,70 anim93 = 89,120 anim94 = 71,88 anim95 = 121,150 anim96 = 151,200 anim97 = 2645,2690 anim99 = 2527,2544 anim100 = 2579,2598