Hi! I got the honor re-rigging all stock weapons to my new animations, and some new cool hands made in cooperation with Sebastian Kim. Because the gunspec went too massive with all the new animationframes I had to cut them out in order to get sounds playing. This is just til there is a solution for this in an upcoming update. Also notice that no work has been laid upon the extra sounds, this will come in a future update. Cheers! Joakim Olsson aka Cyborg Art jammed = 606,612 fix jam = 620,660 zoomto =207,212 zoom idle =213,233 zoom move =236,259 zoom start fire = 261,268 soom end fire = 269,276 zoomfrom =279,284 checkammo standard = 285,327 checkammo special = 328,375 changeammo st = 421,470 changeammo sp = 376,420 hold down start = 471,478 hold down idle = 479,510 hold down end = 512,518 mod start = 519,535 mod idle = 537,569 mod end = 571,585 run = 586,604 putaway 2 = 684,694 select 2 = 694,710 change firemode = 670,683 melee start = 714,719 melee end = 720,733 melee hand start= 734,742 melee hand end = 743,750 grenade start = 751,761 grenade end = 762,770 command attack = 771,796 command regroup = 797,832 command hold = 833,856 bayonet start = 857,863 bayonet end = 864,869 hand push = 870,888 hand dead = 889,945 hand door = 946,977 hand button = 978,997 hand take = 998,1025