Rem ****************************** Rem * * Rem * Text-Test * Rem * * Rem * Written By K Turner * Rem * ©2019 * Rem * * Rem ****************************** Rem *** Show all Errors *** SetErrorMode(2) Rem *** Set Window Name *** SetWindowTitle("Lost-Hero") Rem *** Set Window Size and Type - (0=Windowed 1=Full Screen) *** SetWindowSize(640,360,1) Rem *** Allow User to Resize the Window (0=No 1=Yes) *** SetWindowAllowResize(0) Rem *** Set Display Size *** SetVirtualResolution(640,360) Rem *** Set Screen Orientations (P1-P2-L1-L2) *** SetOrientationAllowed(0,0,1,1) Rem *** Set Mouse to Visibility (0=off 1=on) *** SetRawMouseVisible(0) Rem *** Since Version 2.0.22 we can use nicer default fonts *** UseNewDefaultFonts(1) Rem *** Uses OpenGL *** `#renderer "Basic" Rem *** Uses Vulkan *** `#renderer "Advanced Rem *** Will try and use Vulkan but drop back to OpenGL if required *** #renderer "Prefer Best" Rem *** Setup the Info Window Scrolling Texts x 6 *** For n=125 to 130 CreateText(n,"") SettextColor(n,255,255,255,255) SetTextSize(n,7) SetTextBold(n,1) SetTextDepth(n,94) SetTextVisible(n,0) FixTextToScreen(n,1) Next n Rem *** Initialise Chat Texts *** chat$ as String[6] chat$[6]=">LOST-HERO - A Fully Mouse Driven RPG Written by K. Turner ©2019 - UK" chat$[5]=">You have been transported against your wishes, to a unknown and hostile land" chat$[4]=">Your Quest is to find out why this has happened, and how to return safely home" chat$[3]=">Along your Journey, you will need to learn and increase all your skills," chat$[2]=">even using magic to help you survive in this ultimate challenge..." chat$[1]=">Good Luck and Happy Hunting......" text$=">" Rem *** Show Game Info Scrolling Texts *** newline=336 For n=1 to 6 SetTextString(124+n,chat$[n]) SetTextVisible(124+n,1) SetTextPosition(124+n,364,newline) newline=newline-6 Next n Rem *** Main Loop *** Do Rem *** 'Escape Key' to Exit Game *** If GetRawKeyReleased(27) Then End Print( ScreenFPS() ) Sync() Loop