desc          = Sirenhead follows and attacks plr

;Triggers

:state=0,plrdistwithin=500:state=1
:state=1,plrdistfurther=90:rotatetoplr,movefore=2,animate=5
:state=1,plrdistfurther=500:animate=1,state=0
:state=1,plrdistwithin=90,rateoffire:rotatetoplr,setframe=8,state=2
:state=2,framebeyond=8 60,plrdistwithin=100:plraddhealth=-100,sound=audiobank\sirenhead\growls.wav,state=3
:state=2:incframe=8,rotatetoplr
:state=2,frameatend=8:state=1
:state=3:incframe=8
:state=3,frameatend=8:state=1
