call_screen(2)
randomize hitimer()
call_char(128,"38181D8FC2A3B7AF6F5F17070302040A383070E2868ADAEAECF4D0C0808040A0")
call_char(132,"38181D0F82C3A7B7AF6F5F170302040A383070E08286CADAEAECF4D0808040A0")
call_char(136,"38181D0F0283C7A7B7AF6F5F1302040A383070E08082C6CADAEAECF4908040A0")
Call_CreateAnimation(1,128,3,4)
Call_CreateAnimation(2,128,3,4)
call_magnify(3)
call_sprite(999,128,6,100,100,-2,2)
call_sprite(1,128,4,100,100,-2,-2)
Call_CreateAnimatedSprite(999,2,200) ` Start animation sprite 999
Call_CreateAnimatedSprite(1,1,200) ` Start animation sprite 1
tiwaitkey()
call_colorsprite(1,rnd(13)+3)
call_colorsprite(999,rnd(13)+3)
tiwaitkey()
CALL_DELETEANIMATION(1) ` Stop and delete animation 1 (sprite 1)
tiwaitkey()
call_sprite(1,128,4,100,100,-2,-2) `Build Sprite 1 again - not animated
tiwaitkey()
end