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| TI99 Environment |
| Syntax |
| CALL_DELSPRITE(sprite-number) |
| Description |
|
The CALL_DELSPRITE() function deletes individual sprites from further access by a program and, for animated sprites, removes their animation properties. To reinstate deleted sprites you will need to use the CALL_SPRITE() function. To reinstate the animation properties you will need to use the CALL_CREATEANIMATEDSPRITE() function.
Valid Values: sprite-number: accepts an integer between 1-maxsprites. |
| Example Code |
call_magnify(2)
numsprites = 9
call_screen(5)
for i = 1 to numsprites
repeat
sprcolor = rnd(14)+2
until sprcolor <> TIScreencolor
call_sprite(i,48+i,sprcolor,rnd(191)+1,rnd(255)+1,rnd(20)-10, rnd(20)-10)
next i
for i = 1 to numsprites
call_clear()
display_at(1,1,"Hit key to delete sprite:"+str$(i),0)
tiwaitkey()
CALL_DELSPRITE(i)
next i
call_clear()
display_at(24,1,"Press any key to end.",0)
tiwaitkey()
end
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Copyright © Carlos Santiago Lebron - TI99 Environment 2020
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