TI99 Environment

CALL_DELSPRITE


Syntax

CALL_DELSPRITE(sprite-number)

Description

The CALL_DELSPRITE() function deletes individual sprites from further access by a program and, for animated sprites, removes their animation properties. To reinstate deleted sprites you will need to use the CALL_SPRITE() function. To reinstate the animation properties you will need to use the CALL_CREATEANIMATEDSPRITE() function.

Valid Values:
sprite-number: accepts an integer between 1-maxsprites.


  Example Code
call_magnify(2)
numsprites = 9
call_screen(5)
for i = 1 to numsprites
   repeat
      sprcolor = rnd(14)+2
   until sprcolor <> TIScreencolor
   call_sprite(i,48+i,sprcolor,rnd(191)+1,rnd(255)+1,rnd(20)-10, rnd(20)-10)
next i
for i = 1 to numsprites
   call_clear()
   display_at(1,1,"Hit key to delete sprite:"+str$(i),0)          
   tiwaitkey()
   CALL_DELSPRITE(i)
next i
call_clear()
display_at(24,1,"Press any key to end.",0)
tiwaitkey()
end

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Copyright © Carlos Santiago Lebron - TI99 Environment 2020