` ROCK, PAPER, SCISSORS
RANDOMIZE HITIMER()
GAMEOVER$ = "N" : PLAYERWINS = 0 : COMPUTERWINS = 0 : CRPS$="RPS"
DIM ARPS$(3)
ARPS$(1)="ROCK"
ARPS$(2)="PAPER"
ARPS$(3)="SCISSORS"
REPEAT
CALL_CLEAR()
WIN = -1
DISPLAY_AT(4,1,"ROCK, PAPER, SCISSORS",0)
DISPLAY_AT(6,1,"R=ROCK, P=PAPER, S=SCISSORS",0)
PLAYER$=""
WHILE PLAYER$ = ""
PLAYER$ = FAST UPPER$(FAST LEFT$(ACCEPT_AT(8,1,"","TYPE R,P, OR S:",0),1))
PCHOICE = POS(CRPS$,PLAYER$,1)
IF PCHOICE = 0 THEN PLAYER$ = ""
ENDWHILE
CALL_CLEAR()
PCHOICE$ = ARPS$(PCHOICE)
COMPUTER$ = MID$(CRPS$,RND(2)+ 1,1)
CCHOICE$ = ARPS$(POS(CRPS$,COMPUTER$,1))
DISPLAY_AT(4,1,"YOU CHOSE:" + PCHOICE$,0)
DISPLAY_AT(6,1,"COMPUTER CHOSE:" + CCHOICE$,0)
IF PLAYER$ = "R" AND COMPUTER$ = "S" THEN WIN = 1
IF PLAYER$ = "P" AND COMPUTER$ = "R" THEN WIN = 1
IF PLAYER$ = "S" AND COMPUTER$ = "P" THEN WIN = 1
IF PLAYER$ = "R" AND COMPUTER$ = "P" THEN WIN = 0
IF PLAYER$ = "P" AND COMPUTER$ = "S" THEN WIN = 0
IF PLAYER$ = "S" AND COMPUTER$ = "R" THEN WIN = 0
IF WIN = 1
DISPLAY_AT(10,1,PCHOICE$+ " BEATS " + CCHOICE$,0)
DISPLAY_AT(11,1,"YOU WIN",0)
INC PLAYERWINS
ENDIF
IF WIN = 0
DISPLAY_AT(10,1,CCHOICE$+ " BEATS " + PCHOICE$,0)
DISPLAY_AT(11,1,"COMPUTER WINS",0)
INC COMPUTERWINS
ENDIF
IF WIN = -1
DISPLAY_AT(10,1,"IT'S A TIE",0)
ENDIF
DISPLAY_AT(14,1,"SCORE:",0)
DISPLAY_AT(15,1,"YOU:" + STR$(PLAYERWINS),0)
DISPLAY_AT(16,1,"COMPUTER:" + STR$(COMPUTERWINS),0)
DISPLAY_AT(18,1,"ONE MORE? (Y/N)",0)
ONEMORE$ = TIWAITYN()
IF ONEMORE$ = "N" THEN GAMEOVER$ = "Y"
UNTIL GAMEOVER$ = "Y"