This command set allows the control of the primary default 3D camera, and additionally the creation of additional cameras for multi-camera effects including the rendering of a camera to a 3D object texture.
MAKE CAMERA : MAKE CAMERA Camera Number
DELETE CAMERA : DELETE CAMERA Camera Number
MOVE CAMERA : MOVE CAMERA Distance Value
POSITION CAMERA : POSITION CAMERA X, Y, Z
POINT CAMERA : POINT CAMERA X, Y, Z
ROTATE CAMERA : ROTATE CAMERA XAngle, YAngle, ZAngle
XROTATE CAMERA : XROTATE CAMERA XAngle
YROTATE CAMERA : YROTATE CAMERA YAngle
ZROTATE CAMERA : ZROTATE CAMERA ZAngle
TURN CAMERA LEFT : TURN CAMERA LEFT Angle Value
TURN CAMERA RIGHT : TURN CAMERA RIGHT Angle Value
PITCH CAMERA UP : PITCH CAMERA UP Angle Value
PITCH CAMERA DOWN : PITCH CAMERA DOWN Angle Value
ROLL CAMERA LEFT : ROLL CAMERA LEFT Angle Value
ROLL CAMERA RIGHT : ROLL CAMERA RIGHT Angle Value
SET CURRENT CAMERA : SET CURRENT CAMERA Camera Number
CLEAR CAMERA VIEW : CLEAR CAMERA VIEW Color Value
SET CAMERA FOV : SET CAMERA FOV Field-Of-View Angle
SET CAMERA RANGE : SET CAMERA RANGE Near Value, Far Value
SET CAMERA VIEW : SET CAMERA VIEW Left, Top, Right, Bottom
SET CAMERA ASPECT : SET CAMERA ASPECT Aspect Ratio
SET CAMERA ROTATION XYZ : SET CAMERA ROTATION XYZ
SET CAMERA ROTATION ZYX : SET CAMERA ROTATION ZYX
SET CAMERA TO FOLLOW : SET CAMERA TO FOLLOW X, Y, Z, Angle, Distance, Height, Smooth, Collision
SET CAMERA TO IMAGE : SET CAMERA TO IMAGE Camera Number, Image Number, Width, Height
SET CAMERA TO OBJECT ORIENTATION : SET CAMERA TO OBJECT ORIENTATION Object Number
SET VECTOR3 TO CAMERA POSITION : SET VECTOR3 TO CAMERA POSITION Vector, Camera Number
SET VECTOR3 TO CAMERA ROTATION : SET VECTOR3 TO CAMERA ROTATION Vector, Camera Number
CONTROL CAMERA USING ARROWKEYS : CONTROL CAMERA USING ARROWKEYS Camera Number, MoveSpeed, TurnSpeed
SET CAMERA CLIP : SET CAMERA CLIP Camera Number, ClipOnOff, X, Y, Z, NX, NY, NZ
SET CAMERAS TO STEREOSCOPIC : SET CAMERAS TO STEREOSCOPIC Stereoscopic Mode, Camera Left, Camera Right, Image Back, Image Front
AUTOCAM ON : AUTOCAM ON
AUTOCAM OFF : AUTOCAM OFF
BACKDROP ON : BACKDROP ON
BACKDROP OFF : BACKDROP OFF
COLOR BACKDROP : COLOR BACKDROP Color Value
SCROLL BACKDROP : SCROLL BACKDROP U, V
CAMERA EXIST : Return Integer=CAMERA EXIST(Camera Number)
CAMERA POSITION X : Return Float=CAMERA POSITION X()
CAMERA POSITION Y : Return Float=CAMERA POSITION Y()
CAMERA POSITION Z : Return Float=CAMERA POSITION Z()
CAMERA ANGLE X : Return Float=CAMERA ANGLE X()
CAMERA ANGLE Y : Return Float=CAMERA ANGLE Y()
CAMERA ANGLE Z : Return Float=CAMERA ANGLE Z()
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