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FPSC Classic Models and Media / Free WW2 gun, with Errant's hands!

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Toasty Fresh
16
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 10th Apr 2009 14:51 Edited at: 11th Apr 2009 07:47
Here's a Type 14 Nambu pistol to add to your weapon collection, rigged with Errant's MP9/10 hands. I've emailed him about this already and he said it's okay.



You get Vweaps and all that rubbish tomorrow, I'm tired.

Have fun!

http://www.mediafire.com/download.php?zz4tzjjwinn

EDIT: I just discovered that you will need CoZ's weapon shaders for this weapon, as well as full shader effects turned on, otherwise you'll get an odd transparency bug. Sorry.
ace93
15
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Joined: 22nd Feb 2009
Location:
Posted: 10th Apr 2009 15:38
hey toasty would you please repack it all into 1 pack (with Vweaps and all)?
General Jackson
User Banned
Posted: 10th Apr 2009 20:13
never heard of this gun, which country used it.

Thankyou very much for the gun!!

if you could do more that'd be awesome!

It is well that war is so terrible or we should grow too fond of it- Robert E Lee
The Next
Web Engineer
16
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 10th Apr 2009 20:23
That screen is insanely dark can we have one we can see?

Marc Steene
18
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Joined: 27th Mar 2006
Location: Bahrain
Posted: 10th Apr 2009 21:17
Quote: "never heard of this gun, which country used it."


Japan

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meteorite
17
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Joined: 19th Nov 2006
Location: The Capital Wasteland
Posted: 11th Apr 2009 02:10
Dark indeed. Thanks much for this Toasty, generous on both yours and errants parts

"I can't imagine what this place would have been like if I hadn't found you here." - BJ Hunnicutt
Darth123
15
Years of Service
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Joined: 24th Jan 2009
Location:
Posted: 11th Apr 2009 06:06
Is it possible for me to use these hands in a commercial game?

This weapon has much potential

-Just remember, you're unique JUST LIKE EVERYONE ELSE....
Toasty Fresh
16
Years of Service
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 11th Apr 2009 07:25
Quote: "Is it possible for me to use these hands in a commercial game?"


Of course.

Quote: "That screen is insanely dark can we have one we can see?"


Mph, sorry, it was very late last night and I wasn't thinking straight. I'll get some better screens together soon.

Quote: "hey toasty would you please repack it all into 1 pack (with Vweaps and all)? "


Mmm, I said I'd do that tomorrow, didn't I?

Quote: "which country used it."


Yeah, like MS said, Japan used it, there's one in CoD: W@W.

Thanks for the comments. I'll get right on some better screens and stuff.
Errant AI
17
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Joined: 24th Aug 2006
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Posted: 11th Apr 2009 08:41
Nice! You made a USP a while beck too, right?
Toasty Fresh
16
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 11th Apr 2009 10:44
Yeah, but the UV sucked. I could get back to it but it'd take me a while.
Napst3r
14
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Joined: 12th Apr 2009
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Posted: 12th Apr 2009 16:31
Thanks man-im new here and first post but this gun is actually awesome good job. Is there any way to get a crosshair for the gun and any ideas how i can make an ammo box or something?
Toasty Fresh
16
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 13th Apr 2009 04:12
Bump.

"You are not smart! You are very un-smart!"
Splash down
15
Years of Service
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Joined: 8th Jun 2008
Location: The red teepee outside your house
Posted: 14th Apr 2009 04:26
dude i downloaded it and thetexture is really weird. plus, the iron sights a little off. Other than that, the model is AWESOME quality.

Splashdownedthemonstas
http://www.freewebs.com/splashdowngames
born for game
16
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Joined: 24th Mar 2008
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Posted: 14th Apr 2009 04:35
Very nice . I like arisaka 6.5mm rifle.I am making it.

Splash down
15
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Joined: 8th Jun 2008
Location: The red teepee outside your house
Posted: 14th Apr 2009 08:31
the texture is SEE-THROUGH!

Splashdownedthemonstas
http://www.freewebs.com/splashdowngames
Toasty Fresh
16
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 14th Apr 2009 08:38
I quote my top post;

Quote: "I just discovered that you will need CoZ's weapon shaders for this weapon, as well as full shader effects turned on, otherwise you'll get an odd transparency bug. Sorry."




"You are not smart! You are very un-smart!"
Ocho Geek
16
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Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 14th Apr 2009 12:31 Edited at: 14th Apr 2009 12:34
hmm, this i a weird bug... i'll take a look

EDIT:

Create A Duplicate of all the files with _D on the end and change it to _D2

Not in cruelty, Not in wrath The Reaper came today;
An Angel visited this gray path And took the cube away.
Toasty Fresh
16
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 14th Apr 2009 13:20
Oh, okey dokey. I've been wondering about that odd bug for a while now. Thanks.

"You are not smart! You are very un-smart!"
The Storyteller 01
14
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Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 18th May 2009 13:22
Is this gun usable for characters also?

Because in that case I would rename everything to Luger08 in my WW2 game and give it to the german officers

Its not the real mccoy but still better than giving the germans a Colt

In case you find my grammar and spelling weird ---> native German speaker ^^
Toasty Fresh
16
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 18th May 2009 13:26
Ah, no it's not, really sorry about that!

I did try to make lower poly models for characters only, but they didn't work. And there's practically no chance of it being released that way as I have switched to another modeling program.

"You are not smart! You are very un-smart!"
jx53
14
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Joined: 17th May 2009
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Posted: 18th May 2009 16:28
I think the texture is perfect... the 3D model have transparent spot at indesireable place, when you realod, you see inside oh the gun thats all, if you use milkshape 3D, dont put your flat at reverse, it will be invisible or intexured.

sorry for my bad englis, I am french
Errant AI
17
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Joined: 24th Aug 2006
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Posted: 18th May 2009 17:24 Edited at: 18th May 2009 17:24
Quote: "Its not the real mccoy but still better than giving the germans a Colt "


You could try passing off the Colt 1911 as a 9 mm Pistole 645(p)/35(p)
donnie j 252
15
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Joined: 1st Dec 2008
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Posted: 19th May 2009 22:53
hey due when i put this in to my file C:\Program Files\The Game Creators\FPS Creator\Files\gamecore\guns\ww2 then run fpsc icant find it in the enitities what did i do wrong?

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