Hey,
I'm trying to set up ragdolls with modelpack one models, basically im making a MMOFPS, it all works but I thought wouldnt it be cool that if when you die it uses ragdoll physics so every kill is different
but I cant seem to set up the ragdoll
So far I've set up the main bone, which was hard because it wasn't central to the model
so I had to offset that but now that works
I've set up the chest and head also
they both work..ish
Next I thought i'd add the legs... Now my problem.
I've added the leg, but when i moved the bone to the right, the leg went left
so i fiqured the angle was wrong, so I rotated the leg 180 degress in the x-axis to spin it round, So I ran it and now when I moved the bone left the leg went left YEY
but now when I move the bone backwards the leg goes forward
So Any Ideas?
I've posted my project, and the code, and yes it is the sample code from the advanced ragdoll example
So please let me know if anyone knows anything
Yours
N3wton