Those of you around long enough know of the terrain pack I created a while back which had good collision with enemy characters, hopefully TGC will one day address the issue, even this terrain stopped working properly when Lee introduced a more aggresive culling system.
The good news is I have found a workaround with more recent updates, I know for sure this works in version 1.15.
Its actually very simple and easy to do, creating this terrain is not so simple and very time consuming but a tutorial for this can be found here:
http://forum.thegamecreators.com/?m=forum_view&t=100892&b=24
Ok to get working terrain you can start by grabbing and installing the terrain pack:
http://forum.thegamecreators.com/?m=forum_view&t=100643&b=24
Next download the updated extras (attached to this post) and install.
The update has segment fpe and texture but you
MUST download and install the terrain pack first so you have meshes it references.
Place floor segments beneath the areas you want collision to occur beauty of this is that the character will only walk/run on parts of the terrain you have placed segments beneath and will not stray from a path.
Remember to use the page up/down keys to raise your player start and entities above the surface of the terrain.
I have included in the update the tree from the graveyard and an additional texture with the path seen in the image below