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FPSC Classic Models and Media / How to get enemy collision with rolfy terrain (update + extras)

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rolfy
17
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Joined: 23rd Jun 2006
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Posted: 20th Oct 2009 23:03 Edited at: 21st Oct 2009 04:07
Those of you around long enough know of the terrain pack I created a while back which had good collision with enemy characters, hopefully TGC will one day address the issue, even this terrain stopped working properly when Lee introduced a more aggresive culling system.
The good news is I have found a workaround with more recent updates, I know for sure this works in version 1.15.

Its actually very simple and easy to do, creating this terrain is not so simple and very time consuming but a tutorial for this can be found here:
http://forum.thegamecreators.com/?m=forum_view&t=100892&b=24


Ok to get working terrain you can start by grabbing and installing the terrain pack:
http://forum.thegamecreators.com/?m=forum_view&t=100643&b=24
Next download the updated extras (attached to this post) and install.
The update has segment fpe and texture but you MUST download and install the terrain pack first so you have meshes it references.

Place floor segments beneath the areas you want collision to occur beauty of this is that the character will only walk/run on parts of the terrain you have placed segments beneath and will not stray from a path.
Remember to use the page up/down keys to raise your player start and entities above the surface of the terrain.



I have included in the update the tree from the graveyard and an additional texture with the path seen in the image below

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Sandante
15
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Joined: 9th Sep 2008
Location: Dark World
Posted: 21st Oct 2009 00:31
Thanks alot rolfy!! gonna check this out,

BlackFox
FPSC Master
15
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Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 21st Oct 2009 00:53
Thanks Rolfy. Appreciate the info and looking forward to using this in our games.

Cheers
Braden 713
16
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Joined: 3rd Aug 2007
Location: Canada
Posted: 21st Oct 2009 02:06
Thanks for this man, very appreciated indeed!

By the way, I know you just released your Putrid Zombie Pack which is very cool, I was also curious if you ever planned on releasing the other wicked characters you've got hidden away in your media library?

Cheers

Life would be much easier if I had the source code.
Nickydude
Retired Moderator
17
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Location: Look outside...
Posted: 21st Oct 2009 03:12
I've downloaded the addon twice and both times the zip file is corrupted when trying to unzip it. Is anyone else getting a corrupted download?

Cosmic Prophet
16
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Joined: 17th Mar 2008
Location: The Cosmos
Posted: 21st Oct 2009 03:16
OK, I just downloaded, Mine is corrupt as well. files show up in winzip, but wont extract.

In the Universe, nothing ever stays the same.
Braden 713
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Joined: 3rd Aug 2007
Location: Canada
Posted: 21st Oct 2009 03:16
Yes Nickydude I got the same problem, for me it says that the path.dds is corrupted.

Life would be much easier if I had the source code.
Nickydude
Retired Moderator
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Location: Look outside...
Posted: 21st Oct 2009 03:19
Yes, pathway.dds appears corrupt.

rolfy
17
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Joined: 23rd Jun 2006
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Posted: 21st Oct 2009 04:03 Edited at: 21st Oct 2009 04:19
Oh man not again lol
Will upload and test for you guy's sorry
*Edit* should be ok now its very strange but its always image files that get corrupted when uploaded here in a zip file
BlackFox
FPSC Master
15
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Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 21st Oct 2009 04:24
All fixed Rolfy. Thanks

Cheers
rolfy
17
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Joined: 23rd Jun 2006
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Posted: 21st Oct 2009 04:30
Thanks Blackfox
xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 21st Oct 2009 05:38
Thanks for this rolfy. Much appreciated.

Brian.

Nickydude
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Posted: 21st Oct 2009 15:45
A r e n a s
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Joined: 9th Jun 2008
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Posted: 24th Oct 2009 18:44
Looks great. I cant believe i missed the release of the original terrain pack!

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