Any suggestions on how to do this with DBPro? With object-oriented languages, you'd make a base class and every state would then inherit from it. However, DarkBasic Pro does not have this luxury.
Right now, I have essentially a fixed-state machine with the code transitioning from one block to the next. All the variables I have are global, however, and I'm concerned about inadvertently using the same variable for different menus, causing debugging nightmares and the like.
What would you all suggest?
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