Hey guys,
It has been a long time since my last thread on this board.
I want to showoff a new game project I'm working on for about a week.
In this game I don't want to tell any exciting story or whatever.
I want this game to be good in another way.
Means, the usual FPSC Horror game but with more scripting, more shaders... Just a game that feels more like a modern game should feel.
Story:
10.10.2012 (
The first mission of the game)
A mysterious infection makes people to...things, horrible things.
You, a soldier called Drake visit an old industrial building because the infected got sighted there.
Your mission is to kill 'em all and save the people that survived yet.
10.11.2012 (
The remaining game)
You tried to prevent the whole world getting infected by the infection.
You failed.
Now its time to find a way to safe humanity...
Features:
-Good use of Shaders
-Lots of V119 scripting [crosshair disappears when using ironsights...]
-Re-textured monsters from Bond1
-Radio Transmissions
-Lots of selfmade stuff that lets the game feel unique
Screenshots:
Oh and, don't worry, the game is looking much better if you play it yourself...