Hey, everyone!
I was looking at this pistol, modelled and animated by Jon Fletcher circa 2008, and I saw a lot of potential that could be added with a little work. Since I started learning how to write .gunspecs today, I figured I'd start with this one, so I could also learn to use Airmod features.
So, without further ado, I give you the remastered Beretta Elite, by Jon Fletcher. In this YouTube video, I cover all the changes/improvements I made in-game with comparisons between the original and the new gun:
(For Use with FPSC x9 v1.18)
Notes:
-Ironsights
-Recoil From Hip and Ironsights
-Improved Accuracy and Recoil While Using Ironsights
-Improved Reload Sound/Sync
-Better Shader on Gun Model
-LazyGun for Smoother Turning
Flaws(That Cannot Be Corrected):
-Awkward Running Animation
-Bullet Shell Anomaly During Ejection
-All Slide Pulls Appear to "Eject" a Shell
-------------------------------------------------------------------
To install, simply navigate to your FPSC folder, then:
Files/gamecore/guns/JFletcher/Beretta Elite 2
Once you're there, extract the contents of my attached file and overwrite the existing files with the new ones. Run FPSC Cleaner to remove old .dbo files, then [re]start FPSC and give the gun a try.
Don't forget to tell me what you think!
-------------------------------------------------------------------
For those of you that like to tinker with settings, in the .gunspec I have included various options for some settings, which have been commented out. If you want to, say, zoom in further on the gun model when in Ironsights, place a semi-colon ( in front of the "simplezoommod = 7" and remove the semi colon in front of ";simplezoommod = 2." Have fun!
Cheers.
My Computer Specifications: Intel i7 980x OC @ 4.2 GHz |3x GTX 580's in SLI | 12 GB, 2000 MHz RAM (Corsair) |2x 1 TB HDD | 1.2 KW PSU |ASUS Rampage III Extreme Motherboard