I didn't need to do add anything to the second link. I just copied the decimal value and pasted into the fpe and it worked just fine.
Now my next questions is, why does the stock markers folder only allow for the original markers? Meaning that even though I recreated each light I cannot add say a "sunlight" lamp to that folder. I should be more clear on this. Once the new custom lamp is added it does not show up in the editor under the same folder as the others in the markers folder.
What I am trying to do is create custom lights that is used alot for fpsc, like a sun light, moon light, flickering lights, etc. I thought that it would make it easier to have all my lights where I can just grab what I need and place it in the editor, but the only way to do that is make it an entity folder instead of part of the marker folder.
Any thoughts on that?