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AppGameKit Classic Chat / [STICKY] The Official Itch.io Jam Thread

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Scene Commander
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Posted: 18th May 2022 12:27 Edited at: 3rd Jan 2023 04:20
Hi AppGameKit folks.

We're having a little fun on itch.io and running our first game jam there with more to come.

A few small prizes, but it's mainly about having a good time and showing everyone what you can do with AppGameKit Studio and Classic (all Tiers).

You can join the party or review past jams by visiting the AppGameKit Official Jam HQ on itch.io.


Enjoy and I hope to see a lot of you there.

AGK Jam Channel @ Discord
Scene Commander
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Posted: 21st Jun 2022 08:29 Edited at: 21st Jun 2022 09:02
Hi Folks,

The 1st AppGameKit Game Jam is over and congratulations to Fascimania for the excellent Hounds of Hell which received the highest in the public vote.

You can see all the results here.

Well done everyone.

Now, The AppGameKit SPACE Jam begins in a few short days!

Dave.
Virtual Nomad
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Posted: 21st Jun 2022 09:36 Edited at: 21st Jun 2022 09:36
congrats, adam! nice old school entry!


and:

...added to forum users that i know from the jam, as well. if i missed one, PM me with a link to your entry and i'll add it ASAP

good show, guys!
Phaelax
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Posted: 21st Jun 2022 15:37
I need to start participating more. 20 years and I have the fewest badges!
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adambiser
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Scab
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Posted: 25th Jul 2022 02:21
I started using AppGameKit again after about a decade to take part in the AppGameKit Space Jam.

I have to say it was a treat to use and in many ways better than the larger game dev platforms.

I'm pretty happy with how my entry turned out:

https://plutoniumpowered.itch.io/galactris

Virtual Nomad
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Posted: 25th Jul 2022 02:58 Edited at: 25th Jul 2022 03:10
welcome back, scab.

and, nice entry! definitely one to continue playing:


now, take this:


btw, i'm sure rick is proud to have helped

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Virtual Nomad
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Posted: 7th Aug 2022 15:27 Edited at: 7th Aug 2022 16:04
the AGK SPACE Jam is complete.

i've got a shiny new badge (1st Jam win ever ), i've increased my meager 3D skillset a bit, and my JimJams collection is now complete.

thanks Dave. good old school fun!

meanwhile, Scab's updated his entry since; give it a go if you haven't already, along with the others.

and, check out DewarInveserion's would-be entry Project Jupiter that didn't quite make it into the pool.

Nice effort, all!

Dave's advised "a couple of weeks" until we see the 3rd Official AppGameKit Jam so stay tuned and hope to Jam alongside more of you soon!
Virtual Nomad
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Posted: 7th Aug 2022 16:52 Edited at: 7th Aug 2022 17:33
Announcing the 3rd Official AppGameKit Game Jam @ itch.io:

The AppGameKit App Jam
  • Create an app that helps other game makers make games
  • > Your submission must be designed to help others make games or create game content
  • August 18th 2022 - September 15th 2022

more info found HERE
Virtual Nomad
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Posted: 8th Aug 2022 20:48
link to the newly-created AGK Jam Channel @ Discord added to the first post
Virtual Nomad
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Posted: 30th Sep 2022 06:41 Edited at: 30th Sep 2022 06:50
Congrats to Kevin Cross, our Winner of the AGK App Jam with his useful (and beautiful) AGK Playground, complete with AppGameKit Code Generation!


Don't forget to check out all of the Jam's Submissions intent on making a Dev's life a little easier while offering any feedback to the participants who'd like to continue work on their App.

Thanks to all participants! We hope you enjoyed developing your submission and thanks for sharing it with the Community and beyond!
Virtual Nomad
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Posted: 2nd Oct 2022 04:20 Edited at: 2nd Oct 2022 04:24
the 4th Official AppGameKit Jam is about to get underway with a 1/2-dozen already Joined up.

This time, we invite you to create a Spooky game, just in time for Halloween!

Read all about it at the itch.io Spooky Jam page and come join the fun!
Virtual Nomad
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Posted: 18th Nov 2022 00:26 Edited at: 18th Nov 2022 02:22
the results are in: https://itch.io/jam/the-appgamekit-spooky-jam/results

Congrats to our latest Community Competition Winner: Heavens w/ Camp Spooky!


Camp Spooky and JosephB's Spectral Energy Challenge are HTML games so it's easy to check them out!

both games are great entries, guys. i've enjoyed playing them and you should both be proud

Thanks to the Entrants, Raters & Commenters and especially @adambiser @ https://fascimania.itch.io/ who donated the Toxic Terror prizes for this Competition.

We have a great AppGameKit Community with new members showing up regularly of late and it's good for them to see the level of creativity and passion for coding they've chosen to be a part of. keep up the good work, all

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Virtual Nomad
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Posted: 30th Nov 2022 06:56 Edited at: 30th Nov 2022 06:57
And, we're back with the 5th Official AppGameKit Jam of 2022!

This time, we invite you to create a Wintery, Festive game, just in time for the Season!

Read all about it at the itch.io Winter Festival Jam page and come join the fun!
Virtual Nomad
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Posted: 24th Dec 2022 18:00 Edited at: 3rd Jan 2023 04:19
the Deadline for the Winter Festival Jam has been Extended until after the first of the year.

we've also posted a Jam HQ project which serves as a Gallery of all Official AppGameKit Jams & Submissions with additional Jam resources and information available including the current Prize Pool and tips for Newcomers interested in participating. Be sure the check it out!


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Virtual Nomad
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Posted: 4th Jan 2023 20:41 Edited at: 4th Jan 2023 20:44
as it's a new year, the next Jam's theme seems completely appropriate:

#6 The AppGameKit - Finish It! Jam
This AppGameKit Jam will be to finish one (or more) of your existing projects!


The Jam begins in almost a month and lasts for THREE so there is plenty of time to decide which of your projects deserves to see the light of day and FINISH IT!

This Jam is truly for everyone where i expect we all have a long list of unifinished projects.

https://itch.io/jam/the-appgamekit-finish-it-jam
Virtual Nomad
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Posted: 14th Jan 2023 03:01
this is the Final Weekend of Voting for the Winter Festival Jam.
if we can reach a total of 30 Ratings for the Submissions, additional Prizes will be awarded!
Voting is Public so you don't need to have entered a submission to Rate!
blink0k
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Posted: 8th Apr 2023 07:07 Edited at: 8th Apr 2023 07:08
James H
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Posted: 24th Apr 2023 20:29
I am curious - did anybody enter the Lv. 99 Game Jam ie the one Blink0k linked to? I registered with itch.io for first time just to see what it is all about given the prize(was under no illusion I am no where near the level it takes for any Jam and was pretty much met with confirmation the same day), was very interesting to read the discord comments. The one thing I have not been able to work out - how is the public vote kept fair? What I am getting at is what is to stop someone getting all their mates to rate - and in their favor? What if the group sponsoring where to do that and simply had a fairly high number of folks tied to them who are pro's to make entries that are likely to place the top prizes? They would therefore recoup what they have put up in prize money, while retaining the right of first offer of publication of every entrant, seems like a trap of sorts to me!
Win 10 Home 64, Intel(R) Core(TM) i5-10300H, 8GB DDR4, NVidia GeForce GTX 1650 4GB GDDR6
Virtual Nomad
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Posted: 24th Apr 2023 20:38 Edited at: 24th Apr 2023 20:52
Quote: " how is the public vote kept fair?"

it's not. when it comes to $$ comps, without any scrutiny over the voting/access to who voted, how, how long those profiles have been active, etc, it's treacherous and there have been issues in the past.

then it depends on the hosts and their reputation. from that jam's overview:
Quote: "The organizers will monitor voting activities for anomalies and cheating, and retain the right to disqualify entries if they detect suspicious activity. "

but, itch.io doesn't have many tools to help against rigged public voting. the Rating Queue is about the only thing that i can think of.

all of this is why we MODs judged the [TD] comp since $$ was involved.

finally, back on topic, there is less than a week until the Finish It! deadline. i don't want to have the only entry so get crackin'!

meanwhile, deleted ur "oops" post
fubarpk
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Posted: 29th Apr 2023 14:29
Bump
Come on folks the https://itch.io/jam/the-appgamekit-finish-it-jam needs more entries. Only 8 hours left only 2 entries so far and heaps of prizes, and only myself and virtual nomad with entries in.
fubarpk
https://fubarpk.itch.io/
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Virtual Nomad
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Posted: 14th May 2023 02:26 Edited at: 14th May 2023 02:27
The Jam Results are in!

Congrats to all who entered and a BIG thanks to everyone who voted!

VN@Discord wrote: "i want to thank and congratulate @Heavens & @fubarpk for their fine submissions. this one seemed tougher than i expected. i figured it was already "1/2 way done" but it brought a new challenge in having to become familiar with previous code. it's interesting how some of us "evolve", for better or worse, from one project to another (and then back again?!). with that, i'd like for you both to DM me with your choice of Prizes from the Pool. you've both earned it"

i know we all had fun!

the Jam HQ also received an update today so it's a good time to visit/re-visit

Until the next one!
Virtual Nomad
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Posted: 16th May 2023 01:38 Edited at: 16th May 2023 02:49
VN wrote: "Until the next one!"

...which starts in a couple of weeks; #7:


Create an "Old School" Game!


you'll have a full 4 months to do so, with all of the details HERE.

see you there!
Virtual Nomad
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Posted: 1st Jul 2023 14:20
from the Jam Channel, a couple of projects in the works for the Old School Jam:


come join the fun!
Virtual Nomad
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Posted: 16th Jul 2023 22:23 Edited at: 16th Jul 2023 22:25
Invasion 360 - Old School AGK Submission
Strap on your suit and buckle up your helmet for 10 progressively-difficult Waves where button-mashing has no place and Skill will determine our fate:


WIN & HTML + Controller support & Online High Scores!
https://virtual-nomad.itch.io/invasion-360
Virtual Nomad
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Posted: 4th Sep 2023 20:50 Edited at: 4th Sep 2023 20:53
we're into the final month of the Old School AppGameKit Jam so participants need to consider the clock and what's left to be done for their entry.

if you've yet to start: playable demos are fine in our friendly jams so keep it simple and solid

i've seen evidence of at aleast 2 other entries and hope to be pleasantly surprised with more by the deadline!

until then, i've added 2 additional stages & more to mine and invite play + feedback, and hope to be toppled from the online high score table (courtesy of phaelax & purpletoken.com)
Virtual Nomad
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Posted: 9th Jan 2024 04:01 Edited at: 11th Jan 2024 12:52
@everyone

it's time to knock the dust offa something and/or continue your current project to completion before May 2024 so long as you:



https://itch.io/jam/agk-finish-it-2024

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GemGames
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Posted: 11th Jan 2024 08:14
That's great! Count me in!
Virtual Nomad
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Posted: 21st Mar 2024 16:23 Edited at: 29th Mar 2024 15:48
slowly but surely chipping away at this unfinish carrom-based project which was seeded years ago as response to this inquiry:

...and, it seems the forums are disallowing image attachments so you can refer to a similar post on the AppGameKit server if you'd like to see the current visuals (the issue has been reported).

image attachment errors seem to have been rectified.

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ando
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Posted: 24th Mar 2024 21:29
I did register with itchio a while back...
Would I need to install steam to access prizes?
(mostly interested in the AppGameKit Classic prize)
BASIC appeared in May 1964. Lightning flashed, the wind roared and the Earth moved.
And nine months later I was born.
So here I am.
I am Basic.
Code is in my genes.
Virtual Nomad
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Posted: 25th Mar 2024 17:06 Edited at: 31st Mar 2024 21:10
Quote: "Would I need to install steam to access prizes?"

the prizes are steam keys, so...

actually, i just realized you may have meant something different. the prizes are steam keys (simply multi-character codes) which you can do whatever you want with (ie, you don't have to redeem @ steam). so, "no"

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