Hi.
Is there a way to make enemies reacting more quickly and more agressively when they see the player?
The only way I've found to increase the dangerosity of the NPC is to increase their health and the angle of view.
But they still keep inoffensive because I've time to shoot them before they begin to fire at me.
Big NPC health is not a good solution for me. It's not realistic to shoot at each other during hours before killing or being killed...
How do you do to make your NPC behavior more dangerous, realistic and quick?
Thanks.
Cry "Havoc!" and let slip the dogs of war