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FPSC Classic Models and Media / [LOCKED] Porting 3DGM models to FPSC

Author
Message
8thMan
17
Years of Service
User Offline
Joined: 17th Feb 2007
Location: california
Posted: 18th Feb 2007 03:46
I tried searching the boards for this information.But I have yet to find anything.I've been trying to import some of the enemy models from the 3D Gamemaker into FPS Creator with no success.Could someone please point me in the right direction?
Silent Thunder
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: The Ship
Posted: 18th Feb 2007 04:07
Quote: "Could someone please point me in the right direction? "


edit your post before the mods come.

You aren't allowed to use T3DGM materials in anything other than the engine itself, i think.......


Be sure to check the forum for special offers, and free stuff!
8thMan
17
Years of Service
User Offline
Joined: 17th Feb 2007
Location: california
Posted: 18th Feb 2007 04:48
Sorry I wasn't aware of that...my bad
SKULL MONKEY
17
Years of Service
User Offline
Joined: 17th Dec 2006
Location:
Posted: 18th Feb 2007 10:05
ummm export them with frag motion into ms3d (milkshape) rig it to the fpsc skelton import it into the fpscreator entity bank files copy another fpe file into it and tada!

.....Guess who I am........xD
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 18th Feb 2007 10:09
It is not allowed,read the lisence.

-Prince Of Darkness

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