Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / LCD that can be destroyed????

Author
Message
Cyber Lee
17
Years of Service
User Offline
Joined: 24th Nov 2006
Location:
Posted: 18th Feb 2007 20:47
Well i have an idea...
Is there any chance of making a lcd screen, and when you hit it, the glass breaks...
I think doingt that by making it to change its texture, and will try to take a picture of a broken TV or seomething....
But I have no idea of how to make the fpi script...
help!
Cyber Lee
17
Years of Service
User Offline
Joined: 24th Nov 2006
Location:
Posted: 25th Feb 2007 19:54
Has enybody tried this??????
Arska
18
Years of Service
User Offline
Joined: 28th Jul 2006
Location: Finland
Posted: 26th Feb 2007 21:28
Maybe I have easy idea; but you need to model it. First you need to make 2 entities: lcd-monitor without glass and brikeable entity: lcd screen glass (same size than entity monitor screen). And then you add them into FPSC. Put glass carefully into lcd-monitor entity.

Maybe it works.

Firemegaboys.Urli.Net
Games and website for everybody
Hunter Studios
17
Years of Service
User Offline
Joined: 17th Jan 2007
Location: C:\\
Posted: 26th Feb 2007 23:50
You could make 2 textures for the entity. It would require scripting though. You shoot it and when it has no health yet it swaps textures to the broken texture.

Login to post a reply

Server time is: 2024-10-01 08:11:37
Your offset time is: 2024-10-01 08:11:37