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FPSC Classic Models and Media / Which texture to use???

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MaarX
18
Years of Service
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Joined: 27th Feb 2006
Location:
Posted: 19th Feb 2007 16:54
I am trying to make a cool horror game, where you enter a facility (area 51 or something). But I really have trouble finding a good texture for the outside of the facility.

If anyone has suggestions/textures, they are welcome

Cheese Cake
17
Years of Service
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 20th Feb 2007 11:00
search on google.
or use a stock one.

Therapy has taught me that nothing is my fault.
CLiPs
18
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Joined: 20th Jan 2006
Location: California
Posted: 20th Feb 2007 11:23
Hrm well since you asked. I believe someone suggested this site a while back and I ran into it from my bookmarks. Not sure how good it is but it seems to have alot of material there from at a glance.... anyways here is the link to that site.... http://www.imageafter.com/



Have you downloaded your CLiPs today.
Phlum
18
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Joined: 30th Jul 2006
Location:
Posted: 20th Feb 2007 13:05
That's one good site.

[center]
MaarX
18
Years of Service
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Joined: 27th Feb 2006
Location:
Posted: 22nd Feb 2007 13:44
Thanks for the replies... I am now checking out on the site you gave me, they have heck a lot of choices

Locrian
18
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Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 22nd Feb 2007 15:49
This kinda thread really has very little to do with FPSC media. Instead of spoon feeding these guys the strained peas of FPSC basics, why not encourage them to use Google and leave it at that. That's how you found the sites....Why not let them explore the vastness of the world wide web in search of their own favorite texture resources.

Is it really fair to bump a real thread to do with FPSC in game media for this?
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 22nd Feb 2007 15:51
Maarten,i thought this thread was of a newcomer!

MaarX
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location:
Posted: 22nd Feb 2007 21:53
Yeah... I'm pretty desperate on finding a texture that fits... xD

But Locrian's right... This thread has no use

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