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FPSC Classic Scripts / Door Portals, Help Please

Author
Message
Spider Alex_90
17
Years of Service
User Offline
Joined: 26th Feb 2007
Location:
Posted: 27th Feb 2007 06:18
Hey im a noob at this so sorry if this has already been answered. Is there any way to have a character open a door, and it lead to no where, but then if they find a key or flip a certain switch, then they go open the door again and it leads to somewhere? Please let me know.

"You got Radium Eyes"
Commander in Chief
18
Years of Service
User Offline
Joined: 15th Apr 2006
Location: Carbondale, PA, USA
Posted: 1st Mar 2007 00:48
You could have a fake entity wall behind the door and use scripting to delete the entity wall when you use the switch. It isnt that complicated.

---PARANOID PRODUCTIONS---

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