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FPSC Classic Models and Media / Positioning a gun

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Hunter Studios
17
Years of Service
User Offline
Joined: 17th Jan 2007
Location: C:\\
Posted: 28th Feb 2007 23:59
I recently made a gun and It won't show up on the screen. Is there a secret to this? In the modeling program is there a position to make it show up in game? I am using Anim8or to model and Milkshape to position and animate. Any help would be appreciated.

Smitho
18
Years of Service
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Joined: 23rd Feb 2006
Location: Blackpool, England
Posted: 1st Mar 2007 09:08
If you modelled in anim8or, and kept to the X and Y axis (lined them up fairly well), edit these numbers on your Gunspec to look like this;

Quote: "horiz = 0
vert = -35
forward = 50
alignx = -150
aligny = -150
alignz = -150
"


The gun might be off, (It might not even be visible, if the exporter changes it around or something), but mess around with the numbers.
If you cant see it, change the scale to something huge, and move the numbers (as they appear on the snippet). As it appears, position it more correctly with the numbers, and then lower the scale slowly, so you can still see it.

Good luck - Id love to see the weapon

Dan.

Hunter Studios
17
Years of Service
User Offline
Joined: 17th Jan 2007
Location: C:\\
Posted: 1st Mar 2007 23:07
Ok, thanks smitho Ill try it

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