Slayer_2,
Greetings. I enboldened
Warehouse Pack only because it's the name of the pack you've mentioned making. No hidden cryptic meaning behind the choice.
Quote: "(edit) it seems they don't work very well could you try sending me the texture only or finishing them yourself please?"
The retextures are mapped to the
Hanging Pipe.x file that I included in the
Big Pipe.zip upload. I optimized your original .x file, and generated a new texture map from that. The original .x file you created will not correctly apply these new textures.
Substitute
Hanging Pipe.x for your original .x file in the .fpe, and make sure that the texture line also points to the new texture files. They work fine.
Thanks,
Seth Black
EDIT: I've attached a .zip with the .fpe files that I'm currently using with the pipes. Replace .x file, add these .fpe files, and the 64 x 64 thumbnails to the folder.
NOTE: You must either convert the bitmap texture maps to .tga / .dds, or manually change the extension to .bmp on the texture line of the .fpe file.
"...I'm sorry, could you repeat your question a little louder? I'm a trifle deaf in this ear."
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