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Geek Culture / Busy life + game dev

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Fallout
22
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Location: Basingstoke, England
Posted: 5th Mar 2007 20:26
Just wondered if anyone else was in the same boat as me? Since starting work for IBM, I aint go no time for game makin! I've got no inclination either. I dont want to spend all day on the compo at work, with frazzled eyes, and come home and have more of the same. And I want to get out at the weekend and do something so I feel like I made the most of my time off. All the usual symptoms of hardcore work life.

So I've been thinking, when can I make games? I think the answer is, when I take holiday. When I take holiday, I rarely actually go on holiday. i.e. It's time off, but I stay at home and just do fun stuff. I only go away somewhere when I'm in a relationship really, and I'm not right now, and lets face it, in the IT industry, you rarely meet women, so I'm unlikely to be in another relationship for around a trillion years.

So my plan now is, to give up on all my big projects like Claymore Island and Operation Desert Fallout. I just can't make them. Just dont have the time. And my fall back plan is to make really short, fun playable games that I can actually finish, and do these during long weekend breaks or holidays when I'm not doing anything else. It sucks quite a lot, cos I'm the sorta person who wants to push boundaries and try to make something impressive, but I just haven't got the time.

Anyways, this has just become more of a rant than anything else. I just can't do the whole "big" gamedev thing anymore. Now it's time to take what I've learnt and scale down to the simple stuff. Anyone else have the same problem, and same ideas? Or perhaps a solution to the problem?


Silvester
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Posted: 5th Mar 2007 20:32
You have a deadly combination...

Nah,not realy.im quite busy with school all the time.but sometimes i just say like,Screw school.game dev time.

And well,next day ill do everything i would have done anyway.So im fine.though i never have spare time...(Gosh,get a life to myself)

Dazzag
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Location: Cyprus
Posted: 5th Mar 2007 20:36 Edited at: 5th Mar 2007 20:38
Yep. Sucks big style. I have fond memories of the amount of extra time and energy I had in school (you don't sit at a computer screen for like 12 hours a day, although note LCD helps a *hell* of a lot), and esp. in college.

Solutions? Pro-plus perhaps? Or work 4 days a week (like me). Unfortuantly other objectives seem to get in the way, such as going to the beach (can see the sea from my window).

Still, on the plus side money rules. I mean lost that grin from the car yet?....

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Ron Erickson
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Posted: 5th Mar 2007 20:46
I face a similar problem (I'm sure a lot of people here do). I have a full time job (doing CAD, programming, and general IT), a wife and 3 kids (all boys ages 6, 4, and 2). I have very little actual free time.
Still, there is something about this "game" programming stuff. It's how I relax. It is my down time where I can enter my own little world and forget about everthing else for a little while each day. There is a big difference between working on the computer at work on "work" stuff and working on the computer at home on "my" stuff.

My solution:
I bring my laptop to work with me. I spend my lunch time working on "my" stuff. I get up at 5:00am and work until about 6:00-6:30 (depending on when my kids wake up). I stay up really late a few times a week (sleep is overated). When I can't be on the computer and I'm stuck doing mindless tasks (cutting grass, washing dishes, taking a shower, ...etc), I plan out my next moves. I think things through thoroughly about how to approach the next obstacle or current problem so I can be as prepared as possible when I do have some precious computer time. It is amazing what a difference that make!
I never get bored of this stuff because I don't have enough time with it to lose interest.

You do have time. You just have to make room for it.

Dazzag
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Posted: 5th Mar 2007 21:21
Ah, you are one of "those". My ex-boss was like that. Minimal sleep and everything is fine. Personally if it wasn't for work I could sleep right through till noon every day.

My problem is not so much losing interest, but having too much to do. Between work and my side projects that aren't game related, then I don't have much left. And I can't do that work all hours thing. But most importantly if you add up the good stuff you want to do to then you don't actually have that much time for them either. Want to read a book, sort out accountancy documents, write a book, write a game, do some exercise, visit places, watch that film, see that TV program, go out, visit friends and family... argggg. Freeze.....

But seriously, I found I sometimes didn't even want to look at a computer in the night after working all day on a CRT. Start using an LCD all the time and it's much better.

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Peter H
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Posted: 5th Mar 2007 21:23 Edited at: 5th Mar 2007 21:23
Quote: "When I can't be on the computer and I'm stuck doing mindless tasks (cutting grass, washing dishes, taking a shower, ...etc), I plan out my next moves. I think things through thoroughly about how to approach the next obstacle or current problem so I can be as prepared as possible when I do have some precious computer time."

yeah, i totally thought up of my lawn mowing game during this one summer where i was mowing a set of apartments... i thought out every little piece of gameplay while i was doing the mindless task of mowing row after row of grass. (i thought it out but didn't get the chance to make it until this recent competition)

One man, one lawnmower, plenty of angry groundhogs.
Dazzag
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Posted: 5th Mar 2007 21:36
Lawn mower game? Is that like Hover Bovver? Used to love that game...

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Chris Franklin_
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Posted: 5th Mar 2007 21:36 Edited at: 5th Mar 2007 21:37
Yea busy busy busy here usally i'd be out with the cadets but i've got my music i want to turn into a lifetsyle and that and eventually go pro (who knows might happen ) Coursework about 6 websites i'm getting paid for and game dev every now and then virtually gave up now which is a shame because i used to enoy it.

Fallout
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Posted: 5th Mar 2007 21:39
Problem for me is, I need my sleep. I really do need 8 hours / night, otherwise I don't feel great the next day. So that eats up a couple of hours each night compared to peeps who operate fine on 6 hours. Also, I get pretty bad eye strain and other symptoms unless I give my eyes and brain a good rest from the compo. Working all day and evening on the compo isn't just too much mentally, it also ruins me physically. I really need my time out. At the moment I'm watching tele, with the laptop next to me, just checking the net now and then. About all I can manage!

As Dazzag said though, yes the money does make up for it. Definitely still enjoying the Skyline, and also surprisingly enjoying sorting out the teething problems. All part of the experience. Would still like to slot in some gamedev though.


Jeku
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Posted: 5th Mar 2007 21:44
Well just wait until you work for a company that doesn't let you work on games outside the business. *Then* see how frustrating it is

But at home I still admit to doing things on the side--- I just can't show them to anyone. And things at home have gotten, well, bad (another story in itself), so I've been having a lot more free time. Just I don't want to get sued so I have to keep a lid on releases. Sucks big time and a major drain on creativity.

Ron Erickson
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Posted: 5th Mar 2007 21:45
Quote: "Ah, you are one of "those". My ex-boss was like that. Minimal sleep and everything is fine. Personally if it wasn't for work I could sleep right through till noon every day. "


Actually, six hours of sleep is ideal for me. Less than 5 and I'm tired. The strange thing is that if I get more than 8 or 9 hours sleep in a night, I'm more tired than if I had 6.

You also have to make decisions about WHAT is more important to you. I can't remember the last time that I have sat down and PLAYED a game. Although I enjoy that, I'd much rather work on my own stuff. But... if you don't dedicate enough time to it, then it is pointless. I've given up almost all of my other hobbies so I can actually do something worthwhile with this one.

Fallout
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Posted: 5th Mar 2007 21:58
I must admit, I'm part of a BF2142 community, and spend a good 4 hours or so at the weekend playing battlefield. I used to always make games instead of playing games, but I think since I've realised I dont have enough time to make the games I want to make, I just play em instead. This weekend I think I'll give that a miss and have a bash at whipping up a simple game.


Ron Erickson
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Posted: 5th Mar 2007 22:01
Fallout,
If you are uninterested in finishing Claymore Island, would you consider handing it off to someone?

spooky
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Posted: 5th Mar 2007 23:30
I too am feeling that sitting down and writing games just seems too much hassle at the minute and I really can't be bothered. Maybe it's my age (rapidly approaching 40) that has finally got the better of me. I used to play games for hours upon hours, the last game being Half Life 2, but games just don't do it for me anymore. I prefer doing websites for work.

With DBPro It appears to me that TGC have lost interest in it and the last two updates have been very buggy indeed and not even put through a beta stage. It looks like Lee and the rest of the mob are solely concentrating on Vista releases to try and get some early adopters to part with their cash whilst there is a lack of Vista specific titles out there.

I still help noobs a fair bit and visit this forum a few times a day but I just can't even get the enthusiasm to finish my entry for the puzzle compo from two years ago!

Maybe I'll just snap out of it soon, but for now I'll just trundle along.

Boo!
Miguel Melo
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Posted: 6th Mar 2007 00:20
I'm on the same situation as you guys. I'm currently the manager of the Software Maintenance team at my company but, unlike a lot of managers that suddenly are locked away on meetings all day, I am a manager that is locked away on meetings 3/4 of the day and doing bugfixing for the remainder 3/4.

Of all things, bugfixing, as in "seldom creating anything new, always having to do very quick fixes and testing on code a lot of the time you didn't do"? So, really, when I get home have a hard time doing anything worthwhile because my brain is so tired. So in the last year or I just slouch and watch some TV and play a couple of games... all this after doing the dishes and putting my daughter (and the wife LOL) to bed.

But I normally function in cycles... I go through these apathetic phases for a year and then I get these flashbacks to the times I coded games for a living (no doubt, through rose-tinted glasses) and I'm filled with a righteous anger of "what the heck am I doing with my life? I should be doing what I like" and then I start beavering away for 6 months on a project that I never finish. And then conformity sets in and I slouch again. Rince/Repeat.

Really not what I would like to be doing with my life, but it pays the bills.

I have vague plans for World Domination
DrewG
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Posted: 6th Mar 2007 00:33
Yeah, I can relate Fallout. Except my case is the neverending life of schooling. Anyhow, what's your name on BF 2142? I mean, you don't have to post it.

BTW - About the game project, I agree with giving it out, not me though. cya
VR2
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Posted: 6th Mar 2007 02:03
I absolutely agree with all the comments posted here and can relate to the problem all too well and its something that's bothered me for some time now.

I came to the conclusion that some of us have a period in their lives when "Hobbies" like game dev can take a priority. The period in our early teens (before girls become #1) and the period in our mid/late 20s/ even early 30s, when oats have been sewed but perhaps before marriage/kids/work commitments take over completely.

In this "golden period" we can learn and do and further our knowledge and creativity and explore subjects and coding that would otherwise have remained a total mystery.

Then, sometimes suddenly, this period comes to an end and we have to start dealing with real life, because, well, it's actually more important than writing games.

Personally, I find that the only time I have for game dev now comes from "stolen" time, time I steal from sleep, time I steal from work, time I steal from my girlfriend or time I steal from my daughter.

I contrast that with a time when I could do hobby programming from the time I got in from my local job to when I went to bed (in the early hours).

So as much as I enjoy it and doing it somehow keeps me sane (interested and motivated) I find that the "Cycle" is very much apparent, and you can have a period where you are driven to achieve something (say a new Game Engine, or just a solution to a problem) then, once solved, reality kicks in and you realise how selfish you are being. After a while of being the model citizen, you start feeling down and frankly depressed that you are not able to do the things in life that make you happy. So then you accept that we are all selfish to a point and sometimes you just HAVE to do things simply because they make up a part of who you are and if you don't do them then you are becoming someone else.
indi
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Posted: 6th Mar 2007 02:09
this post rings like a church bell in my head, dong!

soapyfish
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Posted: 6th Mar 2007 02:21
I'm in the same boat as a lot of people in that I'll get a burst of enthusiasm and get into coding again for a week or 2 and then I lose interest and find something else to do with my time.

I think it's partly down the fact that, if I spend a year working on a simple game, for the first 9-10 months of that year the game will still look pretty shoddy to any non-coders who see it. They probably won't appreciate how much work has gone into something, even if it does look a bit rough. It's not until the final months of development, when the polish is added, that they may take an interest.

I'm just not the sort of person who can work on something for months at a time. I enjoy making games and I enjoy solving the problems I come across. It's making the jump from a few weeks work to a year or more that I struggle with.

A bit over a year ago I started looking at website dev and I now spend a lot more time doing this than game dev. I think it may be because there's less work involved (in my opinion) in creating a simple website than in creating a simple game but a simple website can be appreciated by almost everyone. Show Joe Public a simple game and chances are he won't appreciate how much work has gone into it.

This wouldn't matter if I was the kind of person who could motivate themselves but I just can't (unless money is involved and in my opinion it's more realistic for me to plan a career in web dev than one in game dev).

I waffled on a bit there but hopefully you get the general idea.

We are the angry mob, we read the papers every day. We like who we like, we hate who we hate but we're also easily swayed!
Fallout
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Posted: 6th Mar 2007 09:55 Edited at: 6th Mar 2007 09:56
Ok, Claymore Island - the plan will be to complete that in a much more basic sense. I'll do away with all the fancy stuff, multiplayer etc etc. and turn it into a top scroller, where you just blast enemies. Nice and simple and fun. Lob grenades, fire rockets, shoot machine guns, kill lots of bad guys level by level. Almost all the infrastructure is in for that, so all I have to do is build levels and a few more bad guys and bolt it together. Then I can bolt on extras at will, such as I've made a forklift truck for Drake to drive around stabbing people. I can bolt on a level with that later on, if I feel like it.

As for the rut of life and not doing what you want to do, yeah, that's the killer. I'm countering it at the moment with my car. Writing music and game dev etc. have taken a back seat, and that's a little depressing because those creative hobbies are very fulfilling. So, what I've done is gone and bought a car I've wanted since I was about 16! I've taken the fact I'm earning money and used it to do something else I wanted to do. It's an expensive fix, but its working for now!

On the topic of game dev drive, I think we all have to do it when we have that drive and have the time. For me it'll most likely be every other weekend for a couple of hours, and then holidays. And I dont have a wife and kids! For you guys with families, I would recommend Wolf's sleep deprivation technique.




Philip
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Posted: 6th Mar 2007 13:44
This post exemplifies my game making / work / life balance issues as well.

My job effectively means a 60+ hour working week, often straying into the weekend. Therefore, my free time is very limited. Amongst other things I play the saxophone and I try to do some coding and (at the moment) I'm playing some online poker. Its very difficult to fit all that in. In some respects I don't have quite so many obligations as other people who've posted above because I don't have a wife or kids and my mortgage is now almost paid, so I guess I'm in quite a fortunate position (although obviously I am deprived of the benefit of a wife and kids).

Ideally I'd like to devote more time to game making. I have been thinking that when I hit a reasonable level of fiscal security in the next year or so I might decide to go into game making full time. I can't think of any reason why I shouldn't invest a bit of money and set up a small studio with another coder or two (all you need is a good game idea, as Chris Sawyer demonstrated).

Cheer if you like bears! Cheer if you like jam sandwiches!
"I highly recommend Philip" (Philip)
Dazzag
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Posted: 6th Mar 2007 14:02 Edited at: 6th Mar 2007 14:03
Good point. I don't have a mortgage now, and actually only work a 4 day week. From home. So it is tempting to think of game making. It's just the little things that get in the way. Damn, the sea looks nice today....

Plus of course with that time to make games you start thinking what else you could do for your future. I'm in a contract with my company in the UK, but that could easily end within a year or two. So do I take my extra time and use it to make games that for me, realistically, probably won't get any further than this website and a few pats on the back, or use it to plan and start programming future projects for your own business in areas that you are more skilled at. Plans that are designed to at least get you by and bring in a half decent amount of wonga. Got to be serious.

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Tinkergirl
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Posted: 6th Mar 2007 16:03
Quote: "Well just wait until you work for a company that doesn't let you work on games outside the business. *Then* see how frustrating it is."


^ Aye. Though, I will say, despite working all day on a PC at work on gamedev, I can go home and spend the rest of my evening on the PC again with no problems. At the moment though, most of my spare time is eaten by my webpage and a little bit of guitar practice. No time to game make Doesn't stop the ideas though.

Dazzag
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Posted: 6th Mar 2007 16:36
Quote: "Doesn't stop the ideas though"
Try a labotomy. Should do the trick

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Fallout
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Posted: 6th Mar 2007 16:49
Ahhh. Gold advice.


Ron Erickson
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Posted: 6th Mar 2007 16:56
Quote: "Amongst other things I play the saxophone"

A bear playing the saxaphone....
Well, if all else fails, you can join the circus

I have often considered the possibility of working for myself. I used to do a lot of side CAD jobs. I would work on it during the evening and weekends. I make a LOT more per hour doing that than I do at my job. But with having a family and a mortgage really makes you depend on something more reliable. Health Insurance alone would be about $800 per month for me (and my family).
If anything ever does happen at my current job, I may take a stab at it. My wife could work at someplace just to get the health benefits. Then, I could stay home with the kids and do my work from home.
In a few months I am going to officially setup my own business for tax reasons. If anyone is interested in doing something like this, I can reccomend a good book (you will be proud Philip):
http://www.amazon.com/Business-Legal-Primer-Game-Development/dp/1584504927/ref=pd_bbs_sr_1/104-7512946-6459135?ie=UTF8&s=books&qid=1173196488&sr=8-1

adr
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Posted: 6th Mar 2007 18:09 Edited at: 6th Mar 2007 18:12
lol.. What a depressing read. On a good day, I leave at 7:30am and get home at about 8:30pm, after I've made and eaten some dinner it's almost 9:30. Not long before the cycle starts again. I too could sleep for 12 hours if no-one woke me up, but like WOLF, I actually feel a bit sick if I sleep for too long.

I had about 5 days off recently (very long weekend) and I didn't acheive anything. I was just merrily getting up at about 10am, doing some decorating and watching TV. I didn't have any inkling to touch DBPro..

My focus has changed. Although making games is (was? ) fun, it's not going to pay the bills. I'm much more focussed on trying to develop a business from which I can work from home, spend more time with my wife and .. uhh... other scary responsibility ladened things. More and more, I wish I'd actually acheived something when I was a student and had all that free time; anything would've been better than nothing.

Incidentally, Fallout > do you not feel guilty after a 2142 session? Do you not feel like you could've acheived something real? Don't get me wrong, I get psyched about ranking up, but when it actually arrives, I realise I've just burnt 10 hours of my life away.


I'm superfly TNT
Fallout
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Posted: 6th Mar 2007 19:09 Edited at: 6th Mar 2007 19:30
@Adrian

I see where you're coming from with BF2142. I can relate to the guilt feeling, and I do get that with other games. I feel like I've totally wasted my free time, but since I'm part of ZiiP, the emphasis is on just having a laugh. We're all on team speak, and we don't work hard at winning, we just have a laugh. They is lots of micky taking, vendettas to knife each other, and also non-serious team play (i.e. if you mess up, nobody cares, but we still work together). Everyone is 18+, and there is also some adult conversation between maps and when the server is quiet. So it feels more social than just wasting time playing a single player game. But I know where you're coming from and I can relate.

Anyways, I've got a day of tomoz since I was gonna get the tracking sorted on my car (but now that's pushed back to saturday). So I will probably be out and about for a fat portion of the day, but I might try and do a bit of game dev in between.

Edit: @WOLF, reinstalled dbp just now and went to download the latest update, then noticed the plugins. Is that enhanced animations plugin your plugin? I've totally lost touch with dbp recently. Didn't even know we had any new updates.


Philip
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Posted: 7th Mar 2007 15:10
"At the moment though, most of my spare time is eaten by my webpage and a little bit of guitar practice"

@Tinkergirl - I think your personal website is possibly unique in not mentioning your person. On most personal websites one finds a lengthy, often egotistical, diatribe about the author. You seem to have avoided this?

@WOLF - Bears can play the saxophone too. It is more of a challenge than for humans because our paws and claws are not as nimble. Anyway, don't forget: ERFB! Equal Rights For Bears!

Cheer if you like bears! Cheer if you like jam sandwiches!
"I highly recommend Philip" (Philip)
Ron Erickson
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Posted: 7th Mar 2007 15:37 Edited at: 7th Mar 2007 15:39
Quote: "@WOLF, reinstalled dbp just now and went to download the latest update, then noticed the plugins. Is that enhanced animations plugin your plugin? I've totally lost touch with dbp recently. Didn't even know we had any new updates."


Yes it is! It's all done. If you want to try it out, let me know. I'll send you a demo version...

Quote: "@WOLF - Bears can play the saxophone too. It is more of a challenge than for humans because our paws and claws are not as nimble. Anyway, don't forget: ERFB! Equal Rights For Bears!"


So what you are trying to say is that you can "bear-ly" play

Peter H
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Posted: 7th Mar 2007 17:58
ow... the pun-age factor just now hurts my brain

One man, one lawnmower, plenty of angry groundhogs.
Fallout
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Posted: 7th Mar 2007 19:33
@Wolf - Thanks matey. Well done for getting it finished and getting TGC onside to release it. Hopefully it's doing some good for the developers.

Alas, today I did no game dev, even on my day off. Went into town and did a few jobs. Me and a mate flew our planes (nice sunny day today) then spent the whole rest of the day fitting my car stereo and sealing my leaking rear windscreen. Only just come inside now, and it's dinner time.

Ahh well. Might do a bit of modelling or something, as I have an awesome but simple game idea. I'll see if I can make a start after dinner.


Fallout
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Posted: 8th Mar 2007 12:20
w00t! I had enough time to model a leg!


Kentaree
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Posted: 8th Mar 2007 13:08
I've recently changed jobs, which means I can get up at around 8am (pushing it, but meh) and get home around 6pm (I finish at 5.30, half an hour cycle), and I can feel starting to get more relaxed and less exhausted. My old job was in a city (village for all non-Irish people) and the hours were longer 9-6, and with the crappy busservice it took about an hour to get in and out of work each day. That is, if the bus decided to turn up. That along with project milestones which meant working till late at night really burned me up.
I do now go home and play with the laptop (I got a teeny weeny bit of coding done at the beginning of the week and all), but I haven't yet gotten back into the stage of doing something much worthwhile. I do believe though that in a few weeks/months I'll be relaxed enough to start getting stuff done again.

Dazzag
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Posted: 8th Mar 2007 13:24 Edited at: 8th Mar 2007 13:24
What used to kill me was the daily commute. Sheer hell on a motorway for about 1.5 hours or more a day. Totally stuffs you up basically. Now have zero commute (I cross the hallway to my office) and nice sun beating down and I'm much more perky. So much so that I've begun programming as a hobby again and not just for work. Currently I am creating this wallpaper creator for the Tvix range of multimedia players. Loads of fun. Once I'm finished/bored with that then I reckon I'll be right up for doing a game again. Or writing a book. C'mon, everyone wants to write a book....

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Steve J
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Posted: 8th Mar 2007 15:54
Book? I hate book. Book stupid.

pleading and needing and bleeding and breeding and feeding exceeding..where is everybody? trying and lying defying denying crying and dying..where is everybody?
DrewG
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Posted: 8th Mar 2007 17:04
What was the purpose of that post Steve?
Fallout
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Posted: 8th Mar 2007 17:29
It's a must quote. Absolutely has to be done.


Dazzag
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Posted: 8th Mar 2007 21:45
Yeah. Pretty classic quote to pull out. Especially for someone who joined 2006. Most funny Steve. Gimme da quotez!!!! Heh

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Fallout
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Posted: 8th Mar 2007 23:08
To be serious though Dazzag, I'd like to write a book too. Started a couple too. But eh ... too many different hobbies. I think I'd need to be somewhere warm like you, kicking back outside in the evening, on the lappy, tapping away with a beer at my side.


Dazzag
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Posted: 9th Mar 2007 00:18 Edited at: 9th Mar 2007 00:19
Yeah, that is part of my reasoning. I've tested it and with wireless I can even do my main job on the main balcony

I once completed a book in BTEC college. Actually was written in pen on an A4 notepad of 100 pages (filled them all, so was a good size). Was written totally in my accounting class that was the most boring thing on earth (because of my teacher). I was either writing that or sleeping in that class (honest). Was about the adventures of Norman Norman Normal (lazy parents were the cause of the same first two names). Can't remember too much else apart from I think he had a no legged german sheppard dog called Fritz who he used to take for a drag. Thought it was hysterical until I read it a few years later and it wasn't. Plus a lot of it obviously came from what I was reading at the time (even though I didn't realise that when I was writing it). Dunno where it is now though.

Oh, and me and a friend, again in BTEC, made up this entire history of an Irish poet and wrote a big book of poetry along with small references to his life when he wrote the poem. Can't remember his name, but was something like Shamus Paddy McQuire. Lost that too. Shame, I liked that book.

Good times. Must write something again. Or do a game. Damn....

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Steve J
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Posted: 9th Mar 2007 01:33
I actually joined in 05 I believe, but lost the password to the original account=).

pleading and needing and bleeding and breeding and feeding exceeding..where is everybody? trying and lying defying denying crying and dying..where is everybody?
Fallout
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Posted: 20th Mar 2007 19:10 Edited at: 20th Mar 2007 19:14
Well, I had a long weekend off, so amoungst other jobs, I actually made something. Typically though, I wasn't able to keep it very simple, so I went off on one. Just made this chap with the ultimate aim to have him plodding through a post-apocolpytic city, blowing stuff up. Not gonna make a WiP cos I probably won't do anything else to it, but I had fun making the sounds! I'll WiP it in the future if I actually make a level, and thus a playable demo.

A random video:
Minigun Mech (5MB WMV)




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