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FPSC Classic Scripts / grenades that stick?

Author
Message
SamHH
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: Vermont
Posted: 6th Mar 2007 23:08
would it be possible to make a grenade stick to a wall or floor bying turning up the friction?
Skywalker
18
Years of Service
User Offline
Joined: 9th Mar 2006
Location:
Posted: 7th Mar 2007 03:01
I do think it would be possible but not by turning up the friction. I would suggest a script that makes the object immobile on impact. I'll take a wack at one later.

"Its not how many times you fall its how many times you get back up!"
th3 dark j0k3r
18
Years of Service
User Offline
Joined: 9th Apr 2006
Location: In my own little wurld
Posted: 10th Mar 2007 03:49
my grenade in my future wepons pack does tht....i'll rekease the grenade 4 free this week.

th3e1337.co.nr Free Hacks Fast
vorconan
18
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Wales
Posted: 11th Mar 2007 00:40
@ the3 dark jOk3r

flak either detonates on impact, or bounces off objects in delayed detonation, so in other words, i don't think that you have made the grenade, if you have then post a video of it showing, unless you are only hoping to make the grenade in the future, in that case i apologise, just trying to prove a point that flak sticking to walls would either have to include new source code modifications, or if im wrong, a new file type instead of the type flak is currently at, so that new physics options are implanted, over all i maybe completly wrong

so what's the job?
SamHH
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: Vermont
Posted: 12th Mar 2007 02:15
th3 dark j0k3r what did you change to make sticky grenades?
th3 dark j0k3r
18
Years of Service
User Offline
Joined: 9th Apr 2006
Location: In my own little wurld
Posted: 13th Mar 2007 23:34
yea it explodes on impact nvm

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