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Newcomers DBPro Corner / New at everything and need help

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grraorwwl
17
Years of Service
User Offline
Joined: 6th Mar 2007
Location:
Posted: 7th Mar 2007 03:11
Hi, I just bought First Person Shooter Creator and I wanted to make a grenade (the millsno36 in the WWII section) that looks like a banana (small health 1 in the WWII section) but still explode.....how could I go about doing this?!?

Thanks!
indi
22
Years of Service
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 7th Mar 2007 08:46
your going to have to explore some 3d packages.
each person has their favorite package as its methods to create things is worked out by a particular workflow.
once you have mastered the elements of polygon control, then texturing, you should delve into animation.
the file format that works 2nd best is the .x format, you can also use DBO objects as they are more native, work faster etc..
I have not used FPSC so im not totally sure about what methods you need to get it exactly, however the above formats will allow it load into DBP.

Kameron
17
Years of Service
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Joined: 26th Feb 2007
Location: Nor-Cal
Posted: 7th Mar 2007 09:52
you will have to copy the properties of the grenade, but change the image to that of the bannana. now wheather or not it reacts the same to the environment as the grenade, i do not know.

either way youll have to do some copy/paste coding as far as i know
grraorwwl
17
Years of Service
User Offline
Joined: 6th Mar 2007
Location:
Posted: 7th Mar 2007 23:02
so there would be no way of doing what I wanted by not knowing any 3d packages? If I did end up using a 3d package, where would i find one to explore?

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