You could do that, but quite frankly, it is a waste of time. Not only would it take many times the work as just making it in DB, but you wold never get it exact unless you used the DLLs that DB uses, but then whats the point? DB has many built-in commands that would take alot of work to recreate in C++. Lee and the people at DBS have already done that for you. There really is no point in trying to make it in DB
and C++.
If you still really want to, I think IanM has found a way to use DB commands in C++. I'm not sure where his topic is, so look for it.
I don't think you fully understand the difference between DB and C++. Unless you are really good in C++, it would be very hard to make a game of the same quality as DB. In DB, all you have to do is use a couple of commands to make an object, or move it around. In C++ you would have many lines of code to do the same thing. You should really try to use DB for a while to see how good it is.
Maybe I can understand better if you tell me why you want to.
"All programmers are playwrites and all computers are lousy actors" -Anon