If your using follow.fpi, make the following changes:
Quote: "
;Artificial Intelligence Script
;Header
desc = Follow Waypoints
;Triggers
:state=0,waypointstate=0:animate=2,waypointstart
:state=0,waypointstate=3:animate=2,waypointnext
:state=0,waypointstate=4:animate=2,waypointrandom
:state=0,waypointstate=5:timerstart,state=1
:state=1,timergreater=5000:animate=2,waypointreverse,state=0
;End of Script
"
If you use follownorotate.fpi, just make the same changes. Change the value of timergreater= to change the delay.
Best.
I'm sorry, my answers are limited. You must ask the right question.