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one question, why do use more than one image for each powerup, u could just put all the frames in one image and use animated sprites, why dont u do so?
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I just wanted something more flexible than the built in animated sprites commands. Something that can handle multiple image sizes, that can playback animation frames in an order other than sequential, that can automatically trigger another animation when the first one finishes etc.
And as the same code is intended to be used for a lot of projects, it is capable of quite a few things that aren't obvious in Echoes.....and let's be honest, Echoes is hardly a good example of sprite animation anyway
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Edit: Why dont you post this in program announcements?
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Because someone else was good enough to announce it here first. I've just noticed there's also a highscore thread too. Anymore Echoes threads and I'd call it spamming
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10 SHOOT STUFF
20 DIE
30 GOTO 10
Good one
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Glad you appreciated that. One for us oldies