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FPSC Classic Scripts / 2 Triggerzones?

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Mr Makealotofsmoke
17
Years of Service
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Joined: 10th Dec 2006
Location: BillTown (Well Aust)
Posted: 24th Mar 2007 01:08 Edited at: 24th Mar 2007 03:45
hi
i was wondering if you could make it so when you walking into one triggerzone, it makes the other triggerzone active, so then you can walk into that door that that triggerzone actives via (remote) door.

eg. you walk to an office, they say go to the door and ill open it for you.
so you need a triggerzone at the person behind the desk(triggerzone1), then you trigger it when u walk in it. Then when you go to the door, the other trigger opens it. But you cannot open then door unless you go to the first triggerzone(triggerzone1)

And is it possible to put a timer on the 1st trigerzone(triggerzone1), so you need to be in the triggerzone for about 10sec then it triggers it. Then on the other triggerzone(in front of the door), you walk into it and it takes about 4secsonds to open door.

Do u understand?

Thanks

EDIT: tred to make it make sense (i didnt even understand some of it lol)


Inspire
17
Years of Service
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 24th Mar 2007 01:38
Dang, I would help but I couldn't understand what you were trying to say (abbreviations! ).

RedneckRambo
18
Years of Service
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Joined: 19th Oct 2006
Location: Worst state in USA... California
Posted: 24th Mar 2007 02:25 Edited at: 24th Mar 2007 02:25
Say what??? I actually feel dumber for reading that, lol. No offense towards you. But you do need to fix some spelling errors and this is how you spell you, "you". It was worded really funky too. Change it around a bit, and I'll see if I can help you.

Quote: "Do u understand?"

no

Mr Makealotofsmoke
17
Years of Service
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Joined: 10th Dec 2006
Location: BillTown (Well Aust)
Posted: 24th Mar 2007 03:51
ok i got a pic that sorta helps


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Mr Makealotofsmoke
17
Years of Service
User Offline
Joined: 10th Dec 2006
Location: BillTown (Well Aust)
Posted: 24th Mar 2007 03:56
oh and i dont wanna use a key because i want it so that its only a one way door and you cant go back


vorconan
18
Years of Service
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Joined: 4th Nov 2006
Location: Wales
Posted: 25th Mar 2007 00:00
why dont you just have an invisible key with no sound or text appearing when you pick it up, thats basically what you need right? change the script on the door_key a bit so that it takes 4 seconds aswell

evil lies within all of us...we just don't know it yet
Mr Makealotofsmoke
17
Years of Service
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Joined: 10th Dec 2006
Location: BillTown (Well Aust)
Posted: 25th Mar 2007 09:39
yer but you cant make it so u cannot go back through the door cause theres no drop item in zone script yet


Mr Makealotofsmoke
17
Years of Service
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Joined: 10th Dec 2006
Location: BillTown (Well Aust)
Posted: 26th Mar 2007 09:39
can you do this, anyone?


smith
17
Years of Service
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Joined: 20th Jan 2007
Location: iraq.
Posted: 26th Mar 2007 14:09
Awesome font..sorry..have a habit of complementing peoples fonts..

big..hahaha..you said big!
Mr Makealotofsmoke
17
Years of Service
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Joined: 10th Dec 2006
Location: BillTown (Well Aust)
Posted: 26th Mar 2007 14:48
font for what??


kloen
18
Years of Service
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Joined: 9th Jun 2006
Location:
Posted: 30th Mar 2007 11:33
i know what you are tryin' to say, but (for me) it's hard to do,
the only thing that i could think of is making a triggerzone,
(by the desk) that will open the door, or you have to script a
bit to make the door go open, a couple of seconds later...

devil

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