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FPSC Classic Scripts / Test Animations Script

Author
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chuckie
21
Years of Service
User Offline
Joined: 8th Oct 2003
Location:
Posted: 24th Mar 2007 14:27
Hi

I've been creating some exercises for myself in order to learn scripting and thought I'd upload this one for anyone who may find it useful. Save the FPI into your scriptbank folder and assign this to the main script for a character entity. Use the = key to cycle through the character's animations.

Cheers

Pentium 4 2.4GHz, 512MB RAM, nVidia GeForce FX5200 128MB, Forceware 93.71, DirectX9c (Dec2006), Windows XP Pro SP2.

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Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 24th Mar 2007 15:19
chuckie,

Greetings. That is so incredibly simple, but very effective! A better tool, for fine tuning characters within FPSC, I have not seen.

This will get a huge amount of usage, by the community. Kudos.

Thanks,

Seth Black

"...I'm sorry, could you repeat your question a little louder? I'm a trifle deaf in this ear."

- Willie Wonka
SamHH
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: Vermont
Posted: 24th Mar 2007 15:30
thats a cool script thanks
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 24th Mar 2007 22:11
Great visual aid. Thanks.

Best.

I'm sorry, my answers are limited. You must ask the right question.

rolfy
18
Years of Service
User Offline
Joined: 23rd Jun 2006
Location:
Posted: 25th Mar 2007 07:43
Very useful,many thanks.
Kerithion
18
Years of Service
User Offline
Joined: 17th Jun 2006
Location: Scotland
Posted: 2nd Apr 2007 21:39
Thank you, very very useful script. Much obliged to you.
spex_guy
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: coming to a forum near you!!!
Posted: 18th May 2007 01:13
Is the command scancodekeypressed supposed to be all capitalized?

Go here!
http://forum.thegamecreators.com/?m=forum_view&t=94201&b=19
Makes the sense of my location!

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