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Newcomers DBPro Corner / collision in a .3ds model

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Cemetery Ridge
17
Years of Service
User Offline
Joined: 23rd Mar 2007
Location:
Posted: 25th Mar 2007 06:37
all my models are made in 3ds but how can i make it so if your a walking it will following the countour of the map
so if you walk up a ramp the camera will move up
MartinS
18
Years of Service
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Joined: 15th Dec 2005
Location: Rochester, NY
Posted: 27th Mar 2007 14:18 Edited at: 27th Mar 2007 14:20
Try kensupen's collision code. It was made quite a while back, and only works in DBPro. But if you want good and free sliding/ramp collision then this is 'da bomb'. (Actually, it's source code evolved into Nuclear Glory!)

http://forum.thegamecreators.com/?m=forum_view&t=10315&b=6

Martin aka Games2live

P.S. It says in the title "with only a .x" file; it means you only need one file -- don't confuse with only works with DirectX files!

EDIT:typo!

Torq
20
Years of Service
User Offline
Joined: 18th Jan 2004
Location:
Posted: 28th Mar 2007 11:23
http://forum.thegamecreators.com/?m=forum_view&t=74762&b=5

Sparky's dll Dead simple, free, should work for all of your collision needs and hase some very easy to follow examples.

Whats the RED button for ?

http://badtempergames.tripod.com

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