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FPSC Classic Scripts / How to delete an entity when you walk in a trigger zone?

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JohannesM
19
Years of Service
User Offline
Joined: 22nd Nov 2005
Location: Espoo, Finland
Posted: 25th Mar 2007 21:23
I have searched.

I would like to know how to make an entity get destroyed (prefferably exploded) when I walk into a trigger zone.

How can this be done?

JM, Thanks.

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Jeremiah
18
Years of Service
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Joined: 9th Sep 2006
Location:
Posted: 26th Mar 2007 01:42
This should be what you are looking for, you would have found it, if you had searched for destroyed

http://forum.thegamecreators.com/?m=forum_view&t=97320&b=23
smith
17
Years of Service
User Offline
Joined: 20th Jan 2007
Location: iraq.
Posted: 26th Mar 2007 14:07
I'm just taking a random guess, but couldn't you set the entities health to like...very low...have pyhsics turned on, and have it drop from a height when you hit the trigger zone? Hmm...that would spoil the effect though..yeah, I dunno. Just a guess.

big..hahaha..you said big!

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