I am using the script below to win the game if an AI enters a zone.
;Artificial Intelligence Script
;Header
desc = ENTITY In Zone
;Triggers
:state=0,entitywithinzone=1:activateallinzone=1,sound=$0,state=1
Quite simply put, it doesnt work.
I found one mention of this on the forum at http://forum.thegamecreators.com/?m=forum_view&t=62594&b=28 but that really didnt help. I have tried several different ways and just have not been able to get it to work.
Can someone please look at it tell what I have do to get it to do what I need?
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