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Geek Culture / Design Sheet Tutorial

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zavix
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Posted: 11th Apr 2007 20:49 Edited at: 12th Apr 2007 02:03
Hi Everybody.

this little lesson will teach how to make a poster for a game.

STEP1: take screens of your game then edit them. here's the first one

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zavix
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Posted: 11th Apr 2007 20:49
second

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zavix
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Posted: 11th Apr 2007 20:49
third

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zavix
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Posted: 11th Apr 2007 20:50
fourth

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zavix
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Posted: 11th Apr 2007 20:51 Edited at: 12th Apr 2007 02:03
step2: once your screens are up and edited, use a paint program to make a design sheet by pasting the screens to a blank image.


Like So



And there you have it. A good poster made simple

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Grandma
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Joined: 26th Dec 2005
Location: Norway, Guiding the New World Order
Posted: 11th Apr 2007 21:43 Edited at: 11th Apr 2007 21:45
Though it's a nice way to present your game, i'm not sure it fits the very definition of a design sheet at all. It should be more like a to-do list me thinks.

@ grindhouse reference

lol

Comp : 1024mb Ram, 3.0ghz, GeforceFX 5800, 1,1TB storage
Seppuku Arts
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Posted: 11th Apr 2007 22:02
...if you wanna advertise your game, going into the FPSC section and post those images with a description, this isn't a tutorial, or anything near a design sheet, I'd show you a design sheet if I hadn't lost the one for Ronin.

Did The Buddha have a Zen micro?
Tom J
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Location: Essex, England
Posted: 11th Apr 2007 22:16
If anything this is just a tutorial for making a poster. A design sheet would be much more descriptive and in depth about the game and would be used to help the developer show his ideas to other people as well as help himself plan and make the game.

Although it is nice to see you attempting to help people in this forum.

zavix
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Posted: 12th Apr 2007 01:53 Edited at: 12th Apr 2007 02:03
okay. then this is a tutorial on how to make a poster.


TOPIC EDITED
Peter H
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Posted: 12th Apr 2007 16:48
no. this a thread with links to screenshots, with ugly ms-paint text on top of them.

One man, one lawnmower, plenty of angry groundhogs.
Seppuku Arts
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Posted: 12th Apr 2007 17:44
Zavix, dude, I think you might want to take a step back a bit and look at things realistically, nice to see you're enthusiastic about game making, this is neither a poster or game sheet making tutorial, posters will require specific measurements on image size and good use of graphology and design.

Did The Buddha have a Zen micro?

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