I wasn't thinking right.
The lights are fixed, and they are built at beginning regardless.
However I just had an idea about placing multiple lights.
Actually 3 lights are all you need for the effect if the ranges are set low.
Leave the center on and then turn the right and left ones on/off alternating.
Either one combined with the center will brightens one side or the other.
The model will be the actual swaying object, not the light source itself.
The light just needs to change from side to side as the model sways.
Here is the sequence...
Off - On - Off
Off - On - On
Off - On - Off
On - On - Off
....then repeat. (skip the rinse)
Just place the lights close together there at the model.
I haven't had much luck fooling around with lights.
I think this may be doable though.
Remember that the timer is global, and in this case that's a good thing.
In theory, the same timer can control all three lights without the need for any activateifused.
The model's script simply resets the timer according to its animation's frame.
Thus, giving you perfect synchronization, in theory.
I hope this works, because it will be a cool effect.
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