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FPSC Classic Models and Media / Can someone turn the radio in FPSC into a weapon?

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Maxi Studio
18
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Joined: 15th Jun 2006
Location: The Middle Of Norway
Posted: 14th Apr 2007 15:23
Can someone turn the radio in the ww2 in FPSC into a weapon?
-As i (and my enemies) can hold it.

Yeah! (Thats the point)
Opposing force
19
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Joined: 10th Aug 2005
Location: England
Posted: 14th Apr 2007 15:44
Even if someone did do that, they wouldn't be able to post it on the forum because of the media being copyrighted...

Maxi Studio
18
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Joined: 15th Jun 2006
Location: The Middle Of Norway
Posted: 14th Apr 2007 15:46
I know, but they may be able to send me it on email

Yeah! (Thats the point)
vorconan
17
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Joined: 4th Nov 2006
Location: Wales
Posted: 14th Apr 2007 16:09
Still copyright

evil lies within all of us...we just don't know it yet

www.freewebs.com/3dfpsc
Maxi Studio
18
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Joined: 15th Jun 2006
Location: The Middle Of Norway
Posted: 14th Apr 2007 16:26
Quote: "Still copyright"


Then maybe somone could post instrucs to me.....

Yeah! (Thats the point)
Airslide
19
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Joined: 18th Oct 2004
Location: California
Posted: 14th Apr 2007 17:40
Hmm...another instance where my media protection installer (that only allows you to install into a valid copy of FPSC) could come in handy...I really, really need to make the dang packager for it.

Seth Black
FPSC Reloaded TGC Backer
19
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 14th Apr 2007 22:21
Quote: "Hmm...another instance where my media protection installer (that only allows you to install into a valid copy of FPSC) could come in handy...I really, really need to make the dang packager for it"
.

Please do, Airslide. That'd be a very welcomed program, to be sure!

Thanks,

Seth Black

"...I'm sorry, could you repeat your question a little louder? I'm a trifle deaf in this ear."

- Willie Wonka
filya
18
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Joined: 23rd Aug 2006
Location: USA
Posted: 14th Apr 2007 23:03
Quote: "Even if someone did do that, they wouldn't be able to post it on the forum because of the media being copyrighted..."


Not exactly. You could just post the .fpi and .fpe files. You wouldn't need to post the .x file.
Ofcourse, that's if the radio is non-animated (which I think is what is required)

-- game dev is fun...but taking up too much time --
vorconan
17
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Joined: 4th Nov 2006
Location: Wales
Posted: 15th Apr 2007 00:18
@Filya

Not true unless the radio remained an entity, and if he wanted enemies to pick it up then it's obviously a weapon. It would look really stupid if the radio was held still in the player's hands and suddenly the wall had scratch marks, or a bullethole.

evil lies within all of us...we just don't know it yet

www.freewebs.com/3dfpsc
Silent Thunder
18
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Joined: 6th Feb 2006
Location: The Ship
Posted: 15th Apr 2007 01:38 Edited at: 15th Apr 2007 01:38
Quote: "Hmm...another instance where my media protection installer (that only allows you to install into a valid copy of FPSC) could come in handy"


Uh, I don't think it protected very well, maybe you should make it so that it checks the registry entry, because I tried copying the fpsc folder to another comp (I didn't install it), and it said it was valid...

As for the radio, the only easy way I can think of making it into a weapon, would be to pick it up and throw it at an enemy. it"s quite fun.



Click on the picture to order your copy today!
Maxi Studio
18
Years of Service
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Joined: 15th Jun 2006
Location: The Middle Of Norway
Posted: 15th Apr 2007 10:50
Quote: "in the player's hands and suddenly the wall had scratch marks, or a bullethole."


NO!
As they`re not shooting,
as they are "speaking" in the radio

Yeah! (Thats the point)
Opposing force
19
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Joined: 10th Aug 2005
Location: England
Posted: 15th Apr 2007 10:53
Quote: "in the player's hands and suddenly the wall had scratch marks, or a bullethole"


Then one can just set the range to 0 and no bullet marks shall be inflicted upon any wall.

CLiPs
18
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Joined: 20th Jan 2006
Location: California
Posted: 15th Apr 2007 10:55 Edited at: 15th Apr 2007 10:56
Quote: "As for the radio, the only easy way I can think of making it into a weapon, would be to pick it up and throw it at an enemy. it"s quite fun. "


Yes I love tossing around dynamic entities :::cough:::Hint:::cough::: But I prefer crates, barrels, and my all time favorite is the tire in pack 2

Quote: "NO!
As they`re not shooting,
as they are "speaking" in the radio"


What does talking into the radio have to do with being a weapon? Now I am confused
Oh wait there going to talk you to death....



If you think education cost so much you should see how expensive ignorance can cost you
Maxi Studio
18
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Joined: 15th Jun 2006
Location: The Middle Of Norway
Posted: 15th Apr 2007 16:31
Quote: "What does talking into the radio have to do with being a weapon?"


If the radio.x file is a weapon, it can look like a enemy is talking!
(sure i need to make an script, so hi is not shooting me with an radio )

Yeah! (Thats the point)
smith
17
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Joined: 20th Jan 2007
Location: iraq.
Posted: 17th Apr 2007 14:14
Its illegal unless yu do it yourself.

big..hahaha..you said big!

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