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FPSC Classic Scripts / Soundloopinzone.fpi is not like the original

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Red Stone Games
17
Years of Service
User Offline
Joined: 11th Feb 2007
Location: FPSC
Posted: 21st Apr 2007 23:31
umm how do i make this script apply to like the original because the original just needs a zone with a player near it but the other (Soundloopinzone.fpi) you need to be in that one spot how do I make it so the music loops, but different music within each level?

incense
18
Years of Service
User Offline
Joined: 25th Nov 2005
Location:
Posted: 22nd Apr 2007 17:17
Its all in the script that you apply to each zone and the settings that you use in the editor. You can use the "Soundloopinzone.fpi" for every sound zone in your level if you like, just set the "Sound0" to use a differnt sound in each zone.

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