Uh, so I'm spending all my time trying to get characters into FPSC, and I've now had success... only to discover another problem. It seems to appear that ANYTHING exported on Milkshape 1.7.9 using the direct x JT export will crash the editor.
Proof?
Exported character mesh - it crashes the editor.
If I then put the character into FPSC V1, its fine. So I then copied the DBO and BIN files out of V1 and put them into FPSC105. Now it works fine -as it's using the DBO and not the X.
If I then give the character a stock uzi, it runs fine. but if I give him a custom gun with a VWWEAP exported from milkshape, it crashes again.
If this isn't resolved, it's probably the end of my FPSC endeavours. yikes