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FPSC Classic Scripts / Is Unique Combat Dialogue Possible?

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GLI Games
17
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Joined: 12th Mar 2007
Location: Fontana CA
Posted: 26th Apr 2007 06:32
I was just wondering, is it possible to create Unique Combat Dialogue in FPSC? For example, I would like a character to say random things when he kills enemy characters. Kinda of a taunt you know? Is this possible, and is so, how?

Visit us on the web at http://www.gli-games.tk/

Butter fingers
18
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Joined: 20th Mar 2006
Location: Mecca
Posted: 26th Apr 2007 10:32
Good thought. Theres a coupla posts in here about "shouts" and sound sets that I posted along the same idea.

Its definately possible, you have to specify an extra soundset in the character's FPE. call it shouts. then in the audiobank you make a new folder called shouts and fill it with deferent wavs of people aying things and call all the sounds things like shout1 shout2 etc. Then you script a
random=50:sound=$shouts

Nue B
19
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Joined: 20th Nov 2005
Location: Indy
Posted: 27th Apr 2007 19:25
You could create your own sound sets (i.e. Male Female)
and for the final moan you could say the random comment. The character will appear to say the random comment when the enemy is killed. You'll have to assign a different comment to each sound set and assign the sound sets to different enemies.

smith
17
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Joined: 20th Jan 2007
Location: iraq.
Posted: 28th Apr 2007 11:49
Haha, that gave me an idea.

"Die mother f.."
I love FEAR.

big..hahaha..you said big!
MikeB
17
Years of Service
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Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 28th Apr 2007 12:57
My friend got a lovely non-scripted moment in gears of war.

He was fighting along-side some stranded, and one of them yelled:

"Get back to your holes (You know the two words that go here)"

And then his head exploded.

It looked absolutely hilarious!
But he could never reproduce it cos it was TOTALLY random.

Darn I love GOW.

Anyway, I've typed to much, my fingers hurt.

E.D. Out
(for a week while I'm on holiday. WOOT)

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