I'm sure there are many UT fans on these forums, and since I'm one of them, I decided to start a thread to discuss the new and upcoming
Unreal Tournament 3. This is actually the fourth UT game (not counting the Unreal championship games for console), but 2003 and 2004 were sort of the same game with 2004 as a really cool update. UT3's release is one of my highlights of this year and it should be yours too.
My personal highlights of the new game are:
-The return of the enforcer!: Ditch those crappy assault rifles, these things rule (from original UT)
-A bunch of new Necris vehicles: Enough said, these should be interesting.
-No more lightning gun (I don't see it on the weapons list): Anyone who has played the original UT knows that the sniper rifle pwns all. I sort of liked having both weapons in UT2004 though. The lightning gun still isn't the greatest.
-"The new goliath will handle more like a tank and less like a brick": Whoopee!
-The new hellbender will have only two positions, with the driver controlling the air-mine turret: Though it was a cool aspect for multiplayer, and promoted teamwork, the hellbender sort of stank for one man raiding missions. You either had to rapidly switch turrets to defend yourself, or do your best to run everybody over. This should make it a more usable vehicle.
-The shock rifle is more like a rifle again: In UT 2003 an 2004, I wasn't impressed with how they shrunk it down.
-They will only have one "painter". The target painter. But instead, it will activate a level specific hazard like a cave-in, ion satellite blast, bombing run, attack of mad purple cows etc.
New game mode, "Unreal Warefare": consists of a ginormous map which has multiple objectives, involves collecting resources, etc. I'm excited to see how this turns out.
Things that are sort of okay but not the greatest are:
-The bio-rifle is huge: I liked having the bio-rifle as a large pistol-like thingy. Others may disagree on this however.
-The Mingun is replaced with the Tarydium Stinger: Others might not know what this is, but I remember it from the original Unreal game. I'm not particularly impressed with this decision unless it is just like the Minigun. If it is anything like the T-Stinger from unreal, than this sucks.
-The leviathan looks dumb: Just my opinion, you can decide for yourself by clicking the link at the bottom of the page
Things that suck
-No more skarrj, darn-it
: Skarrj are cool. Especially when you blow them up and green gibs go everywhere.
-No more Assault, double darn-it
: Assault was really really fun. Especially since it provided new and exciting challenges with every map. I downloaded tons of these from Unreal Playground.
Go look for yourself!
http://en.wikipedia.org/wiki/Unreal_Tournament_2007
In the meantime, what do you guys think?