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FPSC Classic Models and Media / Creating an entity with a door? And scale problem?

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MikeB
17
Years of Service
User Offline
Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 27th Apr 2007 21:52
Ok..... I created a cool fridge model, with 30 frames of animation for the door (15 to open, 15 to close).

I tried using entity maker but I couldn't work it out, my model was absolutely tiny ingame, and the door wouldn't open (I tried the dooruse.fpi script)

Can anyone help me with tips?

thanks.

E.D.

butyouman
18
Years of Service
User Offline
Joined: 7th May 2006
Location:
Posted: 27th Apr 2007 22:35
i can help you with you model size problem their ar 2 ways to do it

1 resize you model and make it huge in the modeling software
2 play around with the size when it askes scale put mabey 10000 and se what happes if its big or small

Slipknot Rules
MikeB
17
Years of Service
User Offline
Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 27th Apr 2007 23:23
K thanks.

E.D.

Butter fingers
18
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 27th Apr 2007 23:26
Eldest, drop me an email. I have just got an openable locker working in my game. You can check it out in the new contrast video. I'll give you a little tut by email if you want

MikeB
17
Years of Service
User Offline
Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 27th Apr 2007 23:41
Wow thanks butters, I really appreciate that.

E.D.

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