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FPSC Classic Scripts / Real-time textplacement using HUD

Author
Message
MaxxGames
17
Years of Service
User Offline
Joined: 25th Apr 2007
Location: Your backyard!
Posted: 28th Apr 2007 04:54
Hi,

Im sorry to say i have not yet found a solution. but maybe you know what i did not know to get this thing working.

With the new scancode command its possible to determine what key is pressed. Meening you can ask for player input (tough saving it is another story).

Anyways, the idea is to have a "type writer" like thing.
The script contains a string like "Yo dude, are you okey? you look a bit ill."
And then make a script to write that down on the screen. But theirefore i need to save and read the X+Y of the last character so i know where to put my next.

Anyone know if that is possible?

Kewl!
MikeB
17
Years of Service
User Offline
Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 28th Apr 2007 12:59
You really do have a lot of good ideas <-- No sarcasm.

But most of these will be very hard to implement.

E.D.

MaxxGames
17
Years of Service
User Offline
Joined: 25th Apr 2007
Location: Your backyard!
Posted: 28th Apr 2007 18:33
heh, thanks


i thoughd so
its not possible to retreive the X and Y of a hud right? or have it stored in a variable and then adding like 32px?

well, ill play arround a bit more. if i find something i'll post it.

Kewl!

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