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FPSC Classic Models and Media / FPS Door Pack -Free- Inspired by GIR Unit

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CLiPs
18
Years of Service
User Offline
Joined: 20th Jan 2006
Location: California
Posted: 1st May 2007 02:54 Edited at: 1st May 2007 04:31
Thats right I got inspired today. And as a part of that inspiration here is another door pack. 6 Doors just like GIR Unit's pack except different types of door's ofcourse.

But when you guys get the chance drop GIR Unit's thread and check out his doors also.

http://forum.thegamecreators.com/?m=forum_view&t=105312&b=24

Here is a brochure of my pack


Please feel free to comment and let me know what you think about the pack

Click the download button to get the install pack



If you think education cost so much you should see how expensive ignorance can cost you

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GIR UNIT
User Banned
Posted: 1st May 2007 03:02 Edited at: 1st May 2007 03:05
Nice Pack, But there is one thing that is always your friend during game making Alpha mapping Which makes something transparent and If its fine with you im going to add this to your doors

EDIT: How did you get it to install the meshes and textures with out 2 installers?


Leaning Objects To The Side
17
Years of Service
User Offline
Joined: 3rd Jan 2007
Location:
Posted: 1st May 2007 03:03
Great Door pack CLiPs!! Thansks.
CLiPs
18
Years of Service
User Offline
Joined: 20th Jan 2006
Location: California
Posted: 1st May 2007 03:23
@Gir Unit - Yes I am very well versed in alpha channels when doing texture work but thanks for the comment. But my experience is to many windows in a FPSC map tends to lag so the less on alpha the better off I tent to be.... Thats why those look like smoked glass instead of see through...

Also to your 2nd question. After using magicFPS to put things together I made up a sample directory....
starting with
files/segments
files/texturebank
files/entitybank
then I drop all my files I made with magicfps into there proper directory... Then comes the fun part opening each fps and fpe file and making sure all the directories point to how I made my changes in my file structure.

Once all that is done I used clickteam installer pro to make the installer

Oh as far as the meshes if you look at the script it uses standard FPSC mesh's so I did not have to incorperate that into the installer.

@Leaning Objects To The Side - Thank you



If you think education cost so much you should see how expensive ignorance can cost you
MK83
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 10th Jun 2006
Location: Greeneville, TN
Posted: 1st May 2007 04:06
I can't get the doors to show up. all I get is grey frames, and a hole where the door is supposed to be. I'll upload a pic in a min.


[http://www.mk83productions.com] [http://www.freewebs.com/mk83]
MK83
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 10th Jun 2006
Location: Greeneville, TN
Posted: 1st May 2007 04:12
Heres the screenie. I'm sure I installed it correctly. Anyone else have this problem?


[http://www.mk83productions.com] [http://www.freewebs.com/mk83]

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GIR UNIT
User Banned
Posted: 1st May 2007 04:20
interesting and no


MK83
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 10th Jun 2006
Location: Greeneville, TN
Posted: 1st May 2007 04:23
My Bad, This pack works, its the other pack I downloaded that does'nt work, I'm sorry.
This Pack Does Work.


[http://www.mk83productions.com] [http://www.freewebs.com/mk83]

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