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FPSC Classic Scripts / Can you make a decal follow a waypoint?

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Cruise McClarren
19
Years of Service
User Offline
Joined: 23rd Aug 2005
Location:
Posted: 4th May 2007 23:08
I have looked through the script and this board and can't find the answer. Is there a way to make a decal follow a waypoint? I tried using the waypoint state command inside the decal script but it didn't work. This is what I tried:

The decal just sits there. Basically, I wanted to use the "red flare" from Benge's pack to move around. Any help is appreciated...

LIFE: "That thing that happens to us when we are too young to die"
~V.J.C. 2003
mister shakes
17
Years of Service
User Offline
Joined: 10th Dec 2006
Location: Amishville
Posted: 4th May 2007 23:15
fallen one
18
Years of Service
User Offline
Joined: 7th Aug 2006
Location: My imagination!
Posted: 6th May 2007 03:25
a character can follow a way point, make the character a decal, and then make that follow the waypoint.

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