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FPSC Classic Scripts / waypoint help

Author
Message
tommie
18
Years of Service
User Offline
Joined: 13th Oct 2006
Location: Belgium
Posted: 7th May 2007 04:56
hi all , i need some info about waypointstates

what sort of waypointstate is :waypointstate=0
:waypointstate=1
:waypointstate=2
:waypointstate=3

how many waypointstates are there ?


thanks tommie
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 7th May 2007 17:50
Quote: "WAYPOINTSTATE=X is true when the waypoint state value equals X

State 0 means the entity has not yet started following waypoints
State 1 means the entity is looking for the nearest waypoint marker to start from
State 2 means the entity is following a waypoint line to its current waypoint marker
State 3 means the entity has reached the waypoint marker and needs to decide what to do
State 4 means the entity has reached the waypoint marker and it splits off in more than one other direction
State 5 means the entity has reached the very end of the current waypoint structure and requires a decision to be made
(A state of 999 means the entity has been placed in zero-waypoint mode where the entity simply ignores waypoints)
"

More info is available in the manual.

Best.

I'm sorry, my answers are limited. You must ask the right question.

tommie
18
Years of Service
User Offline
Joined: 13th Oct 2006
Location: Belgium
Posted: 7th May 2007 18:06
thx all

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