Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / is there a way...

Author
Message
tommie
18
Years of Service
User Offline
Joined: 13th Oct 2006
Location: Belgium
Posted: 7th May 2007 05:02
is thare any way to do someting like thise

you have weapon1 selected),(you klick your leftmouse button):...

but then in real codes

chears tommie
Veron
18
Years of Service
User Offline
Joined: 22nd Nov 2006
Location:
Posted: 7th May 2007 12:45
I'm not sure what you want to be able to do, please explain yourself clearer.


[center]
MikeB
17
Years of Service
User Offline
Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 7th May 2007 16:45
Veron... you mean more clearly right... .

Sorry...... I'm a terrible perfectionist.... can't get over it .

E.D.

incense
18
Years of Service
User Offline
Joined: 25th Nov 2005
Location:
Posted: 7th May 2007 17:15
No matter what there will be people that dont do things the way that we ourselves would do them. Thats just the way it is. I didnt create that rule it was here long before I got here. I have learned to live with that. I am a recovered OCD victim. I just made little decistions one at a time that got me past all that. I still have a few things to work on but they are small. People say that you dont recover from it. That is a lie plain and simple. The doctors just want to keep selling the drugs to suppress it. The psyc community wants to keep people paying them to listen.

I found out the hard way that correcting people is a fast way to become very unpopular.

As for your issue tommie. It is important to present your question in terms that can be understood. If people cant understand you then they cant help you. If you speak something other than english you can use an internet translator.

I will keep watch for your posts and if I can help you then I will answer.

The person that now knows the most started with many questions. Patients and tolorance are the keys to the passage of knowledge. FPSC is Getting better. Now if we can just keep the ball rolling.
Steam Assassin
19
Years of Service
User Offline
Joined: 21st Sep 2005
Location: behind you...
Posted: 8th May 2007 03:05
I believe he is asking how to script the above conditions...For which I know not the answer...

Your signature has been erased by a Mod, because penguins are my favorite animal.
Veron
18
Years of Service
User Offline
Joined: 22nd Nov 2006
Location:
Posted: 8th May 2007 12:56
Quote: "Veron... you mean more clearly right..."


Thats the one! I can't believe im in an advanced english class at school too...


[center]
MikeB
17
Years of Service
User Offline
Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 8th May 2007 18:48
Glad you took it lightly it wasn't meant to be harsh..... inscense seemed to think it was.



E.D.

Nue B
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: Indy
Posted: 8th May 2007 21:38
Quote: "you have weapon1 selected),(you klick your leftmouse button):...

but then in real codes"


yes... that's how you fire your weapon!

tommie
18
Years of Service
User Offline
Joined: 13th Oct 2006
Location: Belgium
Posted: 9th May 2007 00:00
yes i know but is there a way to use those condition to activate other nearby entitys ?
Nue B
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: Indy
Posted: 9th May 2007 00:47 Edited at: 9th May 2007 00:48
Quote: "yes i know but is there a way to use those condition to activate other nearby entitys?"


You could shoot an entity and cause a response, but you can't just click the mouse button as far as I know, unless there's a scancode number for the left-Mouse button. And why didn't you just say that in your first post.. that post made no sense at all.

In theory, you could make a weapon that can't be seen and doesn't leave bullet holes. so that when you shoot something, it will give you the effect you want. the only problem is that any weapon would still activate the entity.

Those are the only options I can think of.

tommie
18
Years of Service
User Offline
Joined: 13th Oct 2006
Location: Belgium
Posted: 9th May 2007 14:29
but the condition "shotdamage" doesn't work on other entetys then characters
and i want , if i have selected for example weapon 1 and i press left mousebutton that all nearby objects activate

i done thise sort of thin but i did it with a scancode

so thise is my code



now i don't know how to do that with the mousebutton and if you sleected the right weapon , i hope someone can help me

thanks tommie
Nue B
19
Years of Service
User Offline
Joined: 20th Nov 2005
Location: Indy
Posted: 10th May 2007 04:20 Edited at: 10th May 2007 04:21
Quote: "but the condition "shotdamage" doesn't work on other entetys then characters"


That's why there's "healthless=" This command works for other entities. Is true when the entity's health/strength is less than X

tommie
18
Years of Service
User Offline
Joined: 13th Oct 2006
Location: Belgium
Posted: 10th May 2007 08:52
hmm i'm gona tri that thx , and then how do i make that it only activates when i've selected a specivied weapon ?

Login to post a reply

Server time is: 2024-11-23 16:22:12
Your offset time is: 2024-11-23 16:22:12