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Work in Progress / Magic-Saga

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Roxas
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Location: http://forum.thegamecreators.com
Posted: 7th May 2007 17:14 Edited at: 29th Jun 2007 23:34
Magic-Saga
-------------------

NOTE!

Im very bad making good post's so dont blame me if im now trying to make good post

Also

Engine and Game is very slowly coming because i have two other projects im working on.. mainly i work on mable basic (It was frozen while but again we work on it! And its coming up great!)


Story

Not yet finished but i can post something

Two years ago there was a war... Two continent`s were fighting fiercely. It seemed certain that Ackilia, which had more advanced technology, would destroy Atosia. Atosia`s magician however found an ancient book what contained information about an ancient temple that was on the bottom of the ocean, between of the two continent`s. It was then when the Atosia`s king decided to send his best sguad to open the power what was held in the temple. Troops were led by the prince, who had always wanted to show his father that he can fight. Temple was full of deadly traps, and many soldiers died. In the end only the young prince was alive, and then he unleashed the power from the temple…

When the prince opened the sealed box of power he gained the power to control fiend`s. Eight temples appeared from nowhere and powerful fiends came out. Then the prince ordered the fiends to destroy Ackilia. Ackilia was humiliated and they had no other choice but to give up the fight.

When prince came back to Atosia, king was happy. King was so happy in fact that he didn`t even notice that his son was changed. After few weeck`s the prince killed his father and started to rule Atosia. The prince had lost his soul to darkness, what was sealed inside the box. Prince changed to an terrific ruler who didn`t care anything about people. In fact prince loved to kill them.

People were terrified put they decided to fight. They created guerrilla groups and fought to end the rule of the new king. But the king didn`t tolerate this: He ordered his most powerful wizards to summon Soulreapers ( Living Dead that can be beaten but not killed) to guard the temples, because the old book stated that ”if the temples were shut by someone the way to kill these fiends could be found”.

The guerilla groups fought desperately and managed to shut all eight temples. Four man`s were to infiltrate the last temple while other`s would support them from outside…

You play first with main character dad in the final temple but they fail so the main character will going to take task to try to shutdown all of these temples and follow hes dad footsteps..
(Note: Main Character doesnt have name yet..)


Screen Shots
Only few at moment

http://thegamecreators.com/userdata/gallery/356_1024.jpg
http://thegamecreators.com/userdata/gallery/344_1024.jpg
http://forum.thegamecreators.com/xt/xt_apollo_pic.php?i=1188978
http://i204.photobucket.com/albums/bb264/Coder_Roxas/Screen1.jpg
http://i204.photobucket.com/albums/bb264/Coder_Roxas/Screen2.jpg
http://i204.photobucket.com/albums/bb264/Coder_Roxas/Screen3.jpg
http://i204.photobucket.com/albums/bb264/Coder_Roxas/Screen4.jpg
http://i204.photobucket.com/albums/bb264/Coder_Roxas/Screen5.jpg
http://i204.photobucket.com/albums/bb264/Coder_Roxas/Screen6.jpg
http://i204.photobucket.com/albums/bb264/Coder_Roxas/Screen7.jpg
http://forum.thegamecreators.com/xt/xt_apollo_pic.php?i=1228311

Game Play


This part of game will be very FFish.. I have implendet Sphere Grid system
wich im going to then modify to my own system with little FF8 junction system feel..

So anyone who knows Final Fantasy games would be easy to get going on this game then..

Battle system is also like in FFX.
I loved the FFX battle system so im using it on my target but i have my own big changes i need to add then

Also im going to add some puzzles cuz they are really important in this game..
Like opening temple doors isnt that easy what do ya think! U will need to rotate door parts so they are in correct angle..

But now i have only few things on this engine its really early and now i need to take out some bugs..

Testing


Anybody who test's this engine please tell ur FPS, Bugs, Comments and Critiques.. And possiple improvements!

Moddable

I will do this engine VERY Modable so u can add new enemies new things and maybe change whole game!
As in this engine u can make own Sphere Grids (i post the editor later), Own monsters, Own players (Currently only main player can be changed!)
and maps with 3d World Studio but i yet havent all entities intialized so u cant modify the maps now..

Those who are going to test the game i would like it if somebody is going to modify something Like new monster would be cool..
This also can lead to bugs what i can then fix

Engine Download

Note Engine isnt yet timer based because it was first just testing project but it came good along so i need to now modify it to timer based..

ENGINE:
LINK DEATH

Grid Editor:
http://forumfiles.thegamecreators.com/?i=1186391

Controls
W = Move forward
S = Move backward
D = Strafe right
A = Strafe left
Space = Jump
G = Sphere grid
T = Test Message Box
H = Max HP and MP ( You cannot death in this engine )
E = Editor.. I dont write any tutorials to this cuz it isnt yet good and u can do only few things there so just press return to get out of the editor
Return = Talk to NPC! (I have some porps with NPC script so it might not work)
Mouse to look around and turning player.

In battle:

Shiftkey or was it Backspace to get out of battle ( Easy way to get exp lol)
Arrowkeys to select item and fiend
Returnkey to accept item and fiend

Using Grid:
Press returnkey to goto menu..
In menu select move to move around in grid u see circle mark where u are abble to move and another circle mark showing u what mark is selected..
In the menu use Active to Active Stat node u are on currently.
In the menu cancel to go back in grid
Shift key = Get back to game

Modding Tutorials

How to add fiend!


How to create/use data file..
(NOTE! Tutorial for those who is going to model and animate own monster)


How to add ur fiends to battle
Modifying Battle groups
Adding Battle groups


Ill write more soon!

[Credits]

Cloggy's Awesome d3d Plugin!
Torrey's Great Audio Plugin! (Not used in this version of engine!)
Sparky's Collision DLL!
3d World Studio creators!
CuCuMbEr Perfect Day Night Cycle ( Needs to perfect still )
Newsletter Effect's Libary!
TGC For making Dark Basic Pro wich is great app!
And EVERY TGC Forum user for helping me!

Thank you!


[B] - LINKIN PARK - [/B]

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Jack LOL
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Posted: 7th May 2007 17:41
Nice, I'll keep watching it as it goes



Roxas
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Posted: 7th May 2007 17:48
Thank you I will add tutorial for getting ur own monsters to battle soon ( Making new groups! )


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Roxas
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Posted: 8th May 2007 14:28
Bump it cant be that bad?


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Zotoaster
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Posted: 8th May 2007 15:15
This is looking really good. The screenshots look very colourful, and that monster.. is big lol. Looking forward to seeing more

Roxas
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Posted: 8th May 2007 17:39
Thank you! People like u get me at good mood I still little condused about the post count :/ I writed a lot


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Lucifer
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Posted: 8th May 2007 19:33
it looks very nice, but please show more screenies, if you'll do that, i can am certain that you'll get more responces..


i like pancakes..
tha_rami
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Posted: 8th May 2007 20:49
Be patient, be patient. My SeaDome post didn't get that much attention neither and that was possibly even more detailed. It takes time for people to find things on the WIP boards. Bumping, for sure, isn't a good strategy (unless you've got something new).

But, okay, back to the game.
I think this is surely a good start, and I must say that you seem to have put in quite some effort ready: it shows. Put the downloads in more clearly, that would definetly help. I can see this growing into a great game, if you keep up the good work!


Roxas
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Posted: 8th May 2007 21:12
Well i dont really have yet show lot on screens cuz its on early stages.. But i have hard coded on grid and battle..


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Aaron Miller
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Playing: osu!
Posted: 8th May 2007 23:13
Well, hears another post for ya.
Good luck on everything.

Cheers,

-db


What? You mean I cant sleep here???
Bizar Guy
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Posted: 9th May 2007 05:39
Looks interesting, though I'd be more interested in seeing more screens or a vid at this point.

Roxas
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Posted: 9th May 2007 10:06
Video would be great But i need to first to make it timer based i make it today after school and then i can take a video Also i need to fix some bugs and finally add some intresting things.. SO i can take more screens


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Bizar Guy
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Posted: 9th May 2007 14:45
Ok, that sounds fine.

Valle
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Posted: 9th May 2007 16:04
Looks very good!
and that spider looks scary.. in a good way^^


Roxas
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Posted: 10th May 2007 17:12 Edited at: 10th May 2007 17:14
New Pic! Working on menus..

And Valle the spider is psionic model It can be downloaded free from hes site or in 3d chat board Its great model!


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Roxas
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Posted: 1st Jun 2007 18:38 Edited at: 1st Jun 2007 18:41
Okay got working these things on section NPC

= Done
= Almost done or Improving..

Quests
Scripting
Conversation

And i've done magics and items too u cant yet acces on inventory but u can use items on battle.. But the items arent yet done so they are marked as ..

Here is some screens of making quest lol..









Note! Some screens have two windows at top and its because i copy-pasted some screens wrong in paint so dont mind of them

If anyone wants to get new beta now with quest scripting then i can upload it.. And give some advice to make own npc's and quests..

Comments ?


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Seppuku Arts
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Location: Cambridgeshire, England
Posted: 1st Jun 2007 18:48
Looks pretty cool, you certainly have gotten further with your RPG than I could with mine, looks like it may be a fun game. Love the text boxes.

Also, I'd pre-write your scripts down for different textual aspects, as English isn't your first language there are the odd areas that need tidying up, so if you were to run those by someone before putting them in the game that would be an idea. But you will still get away with it, without the check up, I mean the English in Kal Online is so terrible that they were better off using an online translator from Korean to English.

On a side note, Zenassem is a pig, I mean man how can I pay the bills if I'm starving to death? The cheek that guy has! Just as a suggestion, I think it might be a good idea for your character to actually fight Zen in this example and kill him, as an extra quest. (To test out different things for quest making and to satisfy my pettiness)

Support the return of Cow-Fishing! Hook up Paris Hilton and die!
Roxas
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Posted: 1st Jun 2007 18:55
Hehe.. I might do that for testing purpouses.. But i first need ask priviledges form Zenassen to do that..

Also yes english isnt my first languance and im trying to use spell checkers and etc when doing the final texts.. But thank god these are just test quests Also i might find someone from english to read and fix the texts


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Seppuku Arts
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Posted: 1st Jun 2007 19:13
That is a good idea, spell/grammar checkers can only do so much, as context doesn't seem to apply to those texts. If I'm ever on MSN when you need something quickly checked, I'd be happy to, but as I said in another thread, my grammar isn't the best and is something that I am working on.

Support the return of Cow-Fishing! Hook up Paris Hilton and die!
Roxas
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Posted: 1st Jun 2007 19:58
Hehee.. Thank you Seppuku! Im right now converting my videos to mpeg.. if they are good i will upload them.. But they will be slowish because i havent yet timed some things in game and you will see some bugs because i havent yet fixed all of them..


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Roxas
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Posted: 2nd Jun 2007 07:57 Edited at: 2nd Jun 2007 08:03
Okay i tried uploading the video to youtube.. I left it uploading over the night but it dint upload it.. Arrggh I hate youtube! It had stopped in 69%.. Anyways..
Anymore comments?

And about the another beta anyone want that i realease it?

I could release it after i get choices working.. Now i just have something like this..

NPC : "Could u do me a favor?"
Choice : "Yes/No"
Automatically choices the yes when u press enter..
and quest gets going on..

Also all i can say from this project is that RPG's are really hard!!
But i dont stop this project.. When seeing Cash Curtis II and Mike Inel's RPG's i see its very possible to do it..

So dont worry if u dont see any changes in this thread after week or two or maybe a MONTH! Because the scripting system, npc's, Quest system, Talking system, Act List (buggy), Items , Magic took really much time and they were really hard to make (Well some of them)..

Hehee.. Anyways i still looking for comments and improviments! They always get me in a good mood


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Game King
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Location: Naples, FL
Posted: 13th Jun 2007 09:48
Hey. Just found this WIP, any new updates?

Roxas
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Posted: 13th Jun 2007 11:08
Well quest and scripting system took lot of my energy and lots of late nights so im taking little break and then i start working again

Im not sure when comes next updates cuz i have holiday too soon..


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Inspire
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Posted: 14th Jun 2007 04:09
Lookin' really good! I always wanted to make an RPG...

Seppuku: Just realized what your name meant. "Seppuku". Just hit me. lol

Roxas
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Posted: 14th Jun 2007 12:46
Why, Thanks...

The RPG's arent really that hard if u have played with dbpro sometime.. Just start from some easy and make all systems as diffren project and then link them.. U get some nice results...


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Nack
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Posted: 14th Jun 2007 23:30
Quote: "The RPG's arent really that hard if u have played with dbpro sometime.. Just start from some easy and make all systems as diffren project and then link them.. U get some nice results..."
Glad to see a person with so much determination =]

looks nice! too bad the link no work, but best of luck =]

nack


Beta Level out! Check it out. =]
http://s7.invisionfree.com/NacksBunkie/
Roxas
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Posted: 15th Jun 2007 12:39
Oh.. The old link isnt working anymore? Well i can upload never version when i have time.. Also i need to fix some things after that


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Shadow heart
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Posted: 16th Jun 2007 01:34
this game looks nice

to the ones thats trapped inside of you, this is it!!
Roxas
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Posted: 16th Jun 2007 02:07
Thanks.. I will also make so that u can log in battle camera so u can mod ur own battles and i need to add some more tutorials and modify some of em before uploading too But tomorrow im not home so updates will come after i come home and work on them


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Roxas
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Posted: 29th Jun 2007 23:32 Edited at: 29th Jun 2007 23:32
Okay dokie! Im back from holiday got big inspiration and made this model.. Its very simple and kh stylish thats what im aiming on.. KH Style! But gameplay is similar to FFX style.. Anyways heres the model.. Yes its very dark but it needs to be anyways.. The character theme is very dark and mysterious too lol anyways..




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Roxas
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Posted: 6th Jul 2007 10:47 Edited at: 6th Jul 2007 13:30
Some update. I annoucment too that me and my friend may use this engine on a finnish competetion. Prize is Nintendo Wii .

Also i implented my scripting system on 3dws entities.
This map is going to use on competetion game

http://forum.thegamecreators.com/xt/xt_apollo_pic.php?i=1233395

Btw.

If anyone knows how to fix those ligtmap issues on those alpha mapped textures on objects. Cuz they always show up like uin picture.


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