iv only just started importing models to fpsc.
shiny - do u mean bright grey in editor dark grey in test game?
sounds like a prob i was having not 2 days ago
if your using MakeEntityFromXFile (from the DL page) you need to use the 3D texture file that was created when u made the .3ds
as the .x files created are linked to it. just pop the 3d's texture file in with the .x in the user folder.
not sure if this is correct, make entity asked for the texture file i dont type nothing just hit enter to bypass it, yet my textures seem to be fine now.
hope this helps
P.S
user smitho told me to make entity (dynamic) that solved another texture prob iwas having